• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    14,760/31,546
    16,786
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    61 %
    1,418/2,295
    878
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +905Protection (2)
    +630Health (2)
    +32Offense (1)
    +0.81%Health (1)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1127Protection (2)
    +77Offense (2)
    +3.52%Tenacity (2)
    +1.49%Defense (1)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1325Protection (2)
    +1.56%Health (2)
    +1.27%Tenacity (1)
    +1.92%Potency (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.88%Tenacity (1)
    +10Speed (2)
    +732Protection (1)
    +564Health (2)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.9%Potency (1)
    +3Speed (1)
    +1857Protection (3)
    +4.16%Tenacity (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.38%Offense (1)
    +521Health (2)
    +3.91%Defense (3)
    +614Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 14760
    Power
  • Primary Attributes
    Strength (STR) 1,148
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 34,673(9,701)
    Protection 52,766(28,948)
    Speed 130(13)
    Critical Damage 150%
    Potency 50.82%(3.82%)
    Tenacity 36.83%(10.83%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,219(233)
    Physical Critical Chance 21%
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.7%(3.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,932(216)
    Special Critical Chance 10.42%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.4%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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