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Shoretrooper

Shoretrooper

Empire Tank who enters battle with Taunt, heals allies, and grants them Critical Hit Immunity

  • Power
    26367
  • Speed
    137
  • Health
    41,956
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Alignment / Role / Affiliations
Dark Side Empire Imperial Trooper Tank
Ability Classes
Counter Gain Turn Meter Heal Taunt
  • Shoretrooper · Relic Tier List

  • Total Mats

    200
    Carbonite Circuit Board
    220
    Bronzium Wiring
    140
    Chromium Transistor
    60
    Aurodium Heatsink
    40
    Electrium Conductor
    10
    Zinbiddle Card
    115
    Fragmented Signal Data
    115
    Incomplete Signal Data
    75
    Flawed Signal Data
  • Tier 1

    Stat Total Changes
    Prev Tier Overall
    Health 44242 +2286 +2286
    Physical Damage 3226 +178 +178
    Special Damage 2420 +185 +185
    Armor 47.81% +1.68% +1.68%
    Resistance 47.77% +0.34% +0.34%
    Physical Critical Chance 26.25% +1.17% +1.17%
    Mastery 5 +5 +5
    Protection 55231 +1100 +1100
    Health Steal 20.75% +0.75% +0.75%

    Required Materials

    10k
    Credits
    40
    Carbonite Circuit Board
  • Tier 2

    Stat Total Changes
    Prev Tier Overall
    Health 47158 +2916 +5202
    Physical Damage 3453 +227 +405
    Special Damage 2787 +367 +552
    Armor 49.78% +1.97% +3.65%
    Resistance 48.4% +0.63% +0.98%
    Physical Critical Chance 28.62% +2.38% +3.54%
    Mastery 10 +5 +10
    Protection 56331 +1100 +2200
    Health Steal 21.5% +0.75% +1.5%

    Required Materials

    25k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    15
    Fragmented Signal Data
  • Tier 3

    Stat Total Changes
    Prev Tier Overall
    Health 50056 +2898 +8100
    Physical Damage 3678 +225 +630
    Special Damage 3154 +367 +919
    Armor 51.58% +1.79% +5.44%
    Resistance 49.02% +0.62% +1.6%
    Physical Critical Chance 31.04% +2.42% +5.96%
    Mastery 15 +5 +15
    Protection 57431 +1100 +3300
    Health Steal 22.25% +0.75% +2.25%

    Required Materials

    50k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Fragmented Signal Data
    15
    Incomplete Signal Data
  • Tier 4

    Stat Total Changes
    Prev Tier Overall
    Health 52972 +2916 +11016
    Physical Damage 3905 +227 +857
    Special Damage 3521 +367 +1286
    Armor 53.28% +1.7% +7.15%
    Resistance 49.62% +0.6% +2.2%
    Physical Critical Chance 33.46% +2.42% +8.38%
    Mastery 20 +5 +20
    Protection 58531 +1100 +4400
    Health Steal 23% +0.75% +3%

    Required Materials

    75k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    40
    Chromium Transistor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
  • Tier 5

    Stat Total Changes
    Prev Tier Overall
    Health 55870 +2898 +13914
    Physical Damage 4130 +225 +1082
    Special Damage 3888 +367 +1653
    Armor 54.87% +1.59% +8.73%
    Resistance 50.25% +0.63% +2.83%
    Physical Critical Chance 35.88% +2.42% +10.79%
    Mastery 25 +5 +25
    Protection 59631 +1100 +5500
    Health Steal 23.75% +0.75% +3.75%

    Required Materials

    100k
    Credits
    30
    Carbonite Circuit Board
    40
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    15
    Flawed Signal Data
  • Tier 6

    Stat Total Changes
    Prev Tier Overall
    Health 58786 +2916 +16830
    Physical Damage 4357 +227 +1309
    Special Damage 4256 +368 +2021
    Armor 56.77% +1.9% +10.63%
    Resistance 50.83% +0.58% +3.41%
    Physical Critical Chance 38.25% +2.37% +13.17%
    Mastery 35 +10 +35
    Protection 61831 +2200 +7700
    Health Steal 25.25% +1.5% +5.25%

    Required Materials

    250k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    30
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    25
    Flawed Signal Data
  • Tier 7

    Stat Total Changes
    Prev Tier Overall
    Health 61684 +2898 +19728
    Physical Damage 4582 +225 +1534
    Special Damage 4623 +367 +2388
    Armor 58.54% +1.77% +12.4%
    Resistance 51.39% +0.56% +3.97%
    Physical Critical Chance 40.67% +2.42% +15.58%
    Mastery 45 +10 +45
    Protection 64031 +2200 +9900
    Health Steal 26.75% +1.5% +6.75%

    Required Materials

    500k
    Credits
    20
    Carbonite Circuit Board
    30
    Bronzium Wiring
    20
    Chromium Transistor
    20
    Aurodium Heatsink
    20
    Electrium Conductor
    10
    Zinbiddle Card
    20
    Fragmented Signal Data
    25
    Incomplete Signal Data
    35
    Flawed Signal Data
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