TIE Dagger

TIE Dagger

Retaliatory Attacker that uses Vengeance to undercut enemy defenses

  • Power
    85779
  • Speed
    178
  • Health
    107,611
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  • Emperor's Edict
    Emperor's Edict
    TIE Dagger
  • Apply Effect Context: #0 generic_notmyturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag generic_notmyturn_handler_enemy_all
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_notmyturn_handler_enemy_all
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #1 generic_notmyturn_marker_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Apply Effect Context: #2 uniqueability_tiedagger01_SOE_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_tiedagger01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_tiedagger01_SOE_handler
    Child effectis applied on: Encounter Start
    Apply Effect Context: #0 uniqueability_tiedagger01_out_of_turn_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_out_of_turn
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability01_tiedagger_out_of_turn
    Effect expires on: Death
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Query Context: #1 uniqueability_tiedagger01_blackboard_is_it_less_than_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #2 uniqueability_tiedagger01_blackboard_context_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #3 uniqueability_tiedagger01_blackboard_is_it_done_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #4 uniqueability_tiedagger01_vengeance_marker_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_tiedagger01_vengeance_marker_handler_BASE Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_vengeance_marker_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability01_tiedagger_vengeance_marker_handler
    Child effects are applied on: Persistent Effect Add Instancetiedagger_vengeance_marker
    Recover Context: #0 generic_bonus_turn_self Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Dispel Context: #1 uniqueability_tiedagger01_dispel_debuffs_sith_allies Unavoidable
    For All from Ally Side who are Alive and is profession_sith
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Apply Effect Context: #2 uniqueability_tiedagger01_ignore_protection_and_taunt_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Blackboard Modify Context: #0 uniqueability_tiedagger01_blackboard_ally_reset Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Set value to 0 on blackboard tiedagger_vengeance_blackboard
    Apply Effect Context: #4 uniqueability_tiedagger01_ally_debuffed_handler Unavoidable
    For All from Ally Side (excluding self) who are Alive and is profession_sith
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Add Instancecountable_debuff
    Blackboard Query Context: #0 uniqueability_tiedagger01_blackboard_ally_is_it_less_than_15 Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #1 uniqueability_tiedagger01_blackboard_ally_context_increase_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #2 uniqueability_tiedagger01_blackboard_ally_is_it_done_15_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #3 uniqueability_tiedagger01_ally_vengeance_marker_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 generic_notmyturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag generic_notmyturn_handler_enemy_all
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_notmyturn_handler_enemy_all
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #1 generic_notmyturn_marker_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Apply Effect Context: #2 uniqueability_tiedagger01_SOE_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_tiedagger01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_tiedagger01_SOE_handler
    Child effectis applied on: Encounter Start
    Apply Effect Context: #0 uniqueability_tiedagger01_out_of_turn_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_out_of_turn
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability01_tiedagger_out_of_turn
    Effect expires on: Death
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Query Context: #1 uniqueability_tiedagger01_blackboard_is_it_less_than_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #2 uniqueability_tiedagger01_blackboard_context_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #3 uniqueability_tiedagger01_blackboard_is_it_done_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #4 uniqueability_tiedagger01_vengeance_marker_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_tiedagger01_vengeance_marker_handler_u01 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_vengeance_marker_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability01_tiedagger_vengeance_marker_handler
    Child effects are applied on: Persistent Effect Add Instancetiedagger_vengeance_marker
    Recover Context: #0 generic_bonus_turn_self Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Dispel Context: #1 uniqueability_tiedagger01_dispel_debuffs_sith_allies Unavoidable
    For All from Ally Side who are Alive and is profession_sith
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Recover Context: #2 recover_health_05pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 5% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 uniqueability_tiedagger01_ignore_protection_and_taunt_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Blackboard Modify Context: #0 uniqueability_tiedagger01_blackboard_ally_reset Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Set value to 0 on blackboard tiedagger_vengeance_blackboard
    Apply Effect Context: #4 uniqueability_tiedagger01_ally_debuffed_handler Unavoidable
    For All from Ally Side (excluding self) who are Alive and is profession_sith
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Add Instancecountable_debuff
    Blackboard Query Context: #0 uniqueability_tiedagger01_blackboard_ally_is_it_less_than_15 Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #1 uniqueability_tiedagger01_blackboard_ally_context_increase_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #2 uniqueability_tiedagger01_blackboard_ally_is_it_done_15_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #3 uniqueability_tiedagger01_ally_vengeance_marker_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 generic_notmyturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag generic_notmyturn_handler_enemy_all
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_notmyturn_handler_enemy_all
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #1 generic_notmyturn_marker_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Apply Effect Context: #2 uniqueability_tiedagger01_SOE_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_tiedagger01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_tiedagger01_SOE_handler
    Child effectis applied on: Encounter Start
    Apply Effect Context: #0 uniqueability_tiedagger01_out_of_turn_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_out_of_turn
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability01_tiedagger_out_of_turn
    Effect expires on: Death
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Query Context: #1 uniqueability_tiedagger01_blackboard_is_it_less_than_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #2 uniqueability_tiedagger01_blackboard_context_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #3 uniqueability_tiedagger01_blackboard_is_it_done_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #4 uniqueability_tiedagger01_vengeance_marker_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_tiedagger01_vengeance_marker_handler_u02 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_vengeance_marker_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability01_tiedagger_vengeance_marker_handler
    Child effects are applied on: Persistent Effect Add Instancetiedagger_vengeance_marker
    Recover Context: #0 generic_bonus_turn_self Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Dispel Context: #1 uniqueability_tiedagger01_dispel_debuffs_sith_allies Unavoidable
    For All from Ally Side who are Alive and is profession_sith
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Recover Context: #2 recover_health_10pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 10% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 uniqueability_tiedagger01_ignore_protection_and_taunt_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Blackboard Modify Context: #0 uniqueability_tiedagger01_blackboard_ally_reset Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Set value to 0 on blackboard tiedagger_vengeance_blackboard
    Apply Effect Context: #4 uniqueability_tiedagger01_ally_debuffed_handler Unavoidable
    For All from Ally Side (excluding self) who are Alive and is profession_sith
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Add Instancecountable_debuff
    Blackboard Query Context: #0 uniqueability_tiedagger01_blackboard_ally_is_it_less_than_15 Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #1 uniqueability_tiedagger01_blackboard_ally_context_increase_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #2 uniqueability_tiedagger01_blackboard_ally_is_it_done_15_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #3 uniqueability_tiedagger01_ally_vengeance_marker_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 generic_notmyturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag generic_notmyturn_handler_enemy_all
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_notmyturn_handler_enemy_all
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #1 generic_notmyturn_marker_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Apply Effect Context: #2 uniqueability_tiedagger01_SOE_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_tiedagger01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_tiedagger01_SOE_handler
    Child effectis applied on: Encounter Start
    Apply Effect Context: #0 uniqueability_tiedagger01_out_of_turn_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_out_of_turn
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability01_tiedagger_out_of_turn
    Effect expires on: Death
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Query Context: #1 uniqueability_tiedagger01_blackboard_is_it_less_than_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #2 uniqueability_tiedagger01_blackboard_context_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #3 uniqueability_tiedagger01_blackboard_is_it_done_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #4 uniqueability_tiedagger01_vengeance_marker_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_tiedagger01_vengeance_marker_handler_u03 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_vengeance_marker_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability01_tiedagger_vengeance_marker_handler
    Child effects are applied on: Persistent Effect Add Instancetiedagger_vengeance_marker
    Recover Context: #0 generic_bonus_turn_self Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Dispel Context: #1 uniqueability_tiedagger01_dispel_debuffs_sith_allies Unavoidable
    For All from Ally Side who are Alive and is profession_sith
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Recover Context: #2 recover_health_15pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 15% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 uniqueability_tiedagger01_ignore_protection_and_taunt_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Blackboard Modify Context: #0 uniqueability_tiedagger01_blackboard_ally_reset Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Set value to 0 on blackboard tiedagger_vengeance_blackboard
    Apply Effect Context: #4 uniqueability_tiedagger01_ally_debuffed_handler Unavoidable
    For All from Ally Side (excluding self) who are Alive and is profession_sith
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Add Instancecountable_debuff
    Blackboard Query Context: #0 uniqueability_tiedagger01_blackboard_ally_is_it_less_than_15 Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #1 uniqueability_tiedagger01_blackboard_ally_context_increase_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #2 uniqueability_tiedagger01_blackboard_ally_is_it_done_15_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #3 uniqueability_tiedagger01_ally_vengeance_marker_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 generic_notmyturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag generic_notmyturn_handler_enemy_all
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_notmyturn_handler_enemy_all
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #1 generic_notmyturn_marker_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Apply Effect Context: #2 uniqueability_tiedagger01_SOE_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_tiedagger01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_tiedagger01_SOE_handler
    Child effectis applied on: Encounter Start
    Apply Effect Context: #0 uniqueability_tiedagger01_out_of_turn_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_out_of_turn
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability01_tiedagger_out_of_turn
    Effect expires on: Death
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Query Context: #1 uniqueability_tiedagger01_blackboard_is_it_less_than_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #2 uniqueability_tiedagger01_blackboard_context_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #3 uniqueability_tiedagger01_blackboard_is_it_done_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #4 uniqueability_tiedagger01_vengeance_marker_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_tiedagger01_vengeance_marker_handler_u04 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_vengeance_marker_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability01_tiedagger_vengeance_marker_handler
    Child effects are applied on: Persistent Effect Add Instancetiedagger_vengeance_marker
    Recover Context: #0 generic_bonus_turn_self Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Dispel Context: #1 uniqueability_tiedagger01_dispel_debuffs_sith_allies Unavoidable
    For All from Ally Side who are Alive and is profession_sith
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Recover Context: #2 recover_health_20pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 20% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 uniqueability_tiedagger01_ignore_protection_and_taunt_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Blackboard Modify Context: #0 uniqueability_tiedagger01_blackboard_ally_reset Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Set value to 0 on blackboard tiedagger_vengeance_blackboard
    Apply Effect Context: #4 uniqueability_tiedagger01_ally_debuffed_handler Unavoidable
    For All from Ally Side (excluding self) who are Alive and is profession_sith
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Add Instancecountable_debuff
    Blackboard Query Context: #0 uniqueability_tiedagger01_blackboard_ally_is_it_less_than_15 Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #1 uniqueability_tiedagger01_blackboard_ally_context_increase_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #2 uniqueability_tiedagger01_blackboard_ally_is_it_done_15_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #3 uniqueability_tiedagger01_ally_vengeance_marker_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 generic_notmyturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag generic_notmyturn_handler_enemy_all
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_notmyturn_handler_enemy_all
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #1 generic_notmyturn_marker_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Apply Effect Context: #2 uniqueability_tiedagger01_SOE_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_tiedagger01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_tiedagger01_SOE_handler
    Child effectis applied on: Encounter Start
    Apply Effect Context: #0 uniqueability_tiedagger01_out_of_turn_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_out_of_turn
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability01_tiedagger_out_of_turn
    Effect expires on: Death
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Query Context: #1 uniqueability_tiedagger01_blackboard_is_it_less_than_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #2 uniqueability_tiedagger01_blackboard_context_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #3 uniqueability_tiedagger01_blackboard_is_it_done_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #4 uniqueability_tiedagger01_vengeance_marker_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_tiedagger01_vengeance_marker_handler_u05 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_vengeance_marker_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability01_tiedagger_vengeance_marker_handler
    Child effects are applied on: Persistent Effect Add Instancetiedagger_vengeance_marker
    Recover Context: #0 generic_bonus_turn_self Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Dispel Context: #1 uniqueability_tiedagger01_dispel_debuffs_sith_allies Unavoidable
    For All from Ally Side who are Alive and is profession_sith
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Recover Context: #2 recover_health_25pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Apply Effect Context: #3 uniqueability_tiedagger01_ignore_protection_and_taunt_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Blackboard Modify Context: #0 uniqueability_tiedagger01_blackboard_ally_reset Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Set value to 0 on blackboard tiedagger_vengeance_blackboard
    Apply Effect Context: #4 uniqueability_tiedagger01_ally_debuffed_handler Unavoidable
    For All from Ally Side (excluding self) who are Alive and is profession_sith
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Add Instancecountable_debuff
    Blackboard Query Context: #0 uniqueability_tiedagger01_blackboard_ally_is_it_less_than_15 Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #1 uniqueability_tiedagger01_blackboard_ally_context_increase_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #2 uniqueability_tiedagger01_blackboard_ally_is_it_done_15_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #3 uniqueability_tiedagger01_ally_vengeance_marker_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 generic_notmyturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag generic_notmyturn_handler_enemy_all
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_notmyturn_handler_enemy_all
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #1 generic_notmyturn_marker_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Apply Effect Context: #2 uniqueability_tiedagger01_SOE_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_tiedagger01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_tiedagger01_SOE_handler
    Child effectis applied on: Encounter Start
    Apply Effect Context: #0 uniqueability_tiedagger01_out_of_turn_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_out_of_turn
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability01_tiedagger_out_of_turn
    Effect expires on: Death
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Query Context: #1 uniqueability_tiedagger01_blackboard_is_it_less_than_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #2 uniqueability_tiedagger01_blackboard_context_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #3 uniqueability_tiedagger01_blackboard_is_it_done_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #4 uniqueability_tiedagger01_vengeance_marker_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_tiedagger01_vengeance_marker_handler_u06 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_vengeance_marker_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability01_tiedagger_vengeance_marker_handler
    Child effects are applied on: Persistent Effect Add Instancetiedagger_vengeance_marker
    Recover Context: #0 generic_bonus_turn_self Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Dispel Context: #1 uniqueability_tiedagger01_dispel_debuffs_sith_allies Unavoidable
    For All from Ally Side who are Alive and is profession_sith
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Recover Context: #2 recover_health_25pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Modify Stat Context: #3 uniqueability_tiedagger01_attack_damage_increase Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Effect expires on: Encounter End, Death
    Modify Stat Context: #4 uniqueability_tiedagger01_ability_damage_increase Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 5% (multiplicative)
    Effect expires on: Encounter End, Death
    Apply Effect Context: #5 uniqueability_tiedagger01_ignore_protection_and_taunt_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Turn Start
    Child effectis applied on: Turn Start
    Blackboard Modify Context: #0 uniqueability_tiedagger01_blackboard_ally_reset Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Set value to 0 on blackboard tiedagger_vengeance_blackboard
    Apply Effect Context: #4 uniqueability_tiedagger01_ally_debuffed_handler Unavoidable
    For All from Ally Side (excluding self) who are Alive and is profession_sith
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Add Instancecountable_debuff
    Blackboard Query Context: #0 uniqueability_tiedagger01_blackboard_ally_is_it_less_than_15 Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #1 uniqueability_tiedagger01_blackboard_ally_context_increase_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #2 uniqueability_tiedagger01_blackboard_ally_is_it_done_15_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #3 uniqueability_tiedagger01_ally_vengeance_marker_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #0 generic_notmyturn_handler_enemy_all Unavoidable
    For All from Enemy Side who are Alive or Dead
    Where an active effect doesn't have tag generic_notmyturn_handler_enemy_all
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive generic_notmyturn_handler_enemy_all
    Child effectis applied on: Turn End
    Immunity Context: #0 generic_notmyturn_marker Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Immunity Context: #1 generic_notmyturn_marker_enemy_all Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag notmyturn_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive notmyturn_marker
    Effected Tags derp
    Effect expires on: Turn Start
    Apply Effect Context: #2 uniqueability_tiedagger01_SOE_handler Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability_tiedagger01_SOE_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability_tiedagger01_SOE_handler
    Child effectis applied on: Encounter Start
    Apply Effect Context: #0 uniqueability_tiedagger01_out_of_turn_handler Unavoidable
    For All from Enemy Side who are Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_out_of_turn
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Descriptive uniqueability01_tiedagger_out_of_turn
    Effect expires on: Death
    Child effects are applied on: Start Attack
    Query Count Context: #0 notmyturn_check_self Unavoidable
    For Self who is Alive
    Where an active effect does have tags notmyturn_marker or notmyturn_marker
    Puts the target(s) from this query into CONTEXT_VALUE
    Blackboard Query Context: #1 uniqueability_tiedagger01_blackboard_is_it_less_than_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #2 uniqueability_tiedagger01_blackboard_context_increase_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #3 uniqueability_tiedagger01_blackboard_is_it_done_15_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #4 uniqueability_tiedagger01_vengeance_marker_CE Unavoidable
    For All from Enemy Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
    Apply Effect Context: #3 uniqueability_tiedagger01_vengeance_marker_handler_u07 Unavoidable
    For Self who is Alive
    Where an active effect doesn't have tag uniqueability01_tiedagger_vengeance_marker_handler
    Apply child effect(s) based on condition triggers
    Descriptive uniqueability01_tiedagger_vengeance_marker_handler
    Child effects are applied on: Persistent Effect Add Instancetiedagger_vengeance_marker
    Recover Context: #0 generic_bonus_turn_self Unavoidable
    For Self who is Alive
    Recover 100% Turn Meter (multiplicative)
    Descriptive bonus_turn
    Dispel Context: #1 uniqueability_tiedagger01_dispel_debuffs_sith_allies Unavoidable
    For All from Ally Side who are Alive and is profession_sith
    Dispels effects from the target(s) with corresponding effected tags
    Descriptive dispel_ally
    Effected Tags clearable_debuff
    Recover Context: #2 recover_health_25pct_self_INSTANT Unavoidable
    For Self who is Alive
    Recover 25% Health (multiplicative)
    Descriptive health_recovery
    Modify Stat Context: #3 uniqueability_tiedagger01_attack_damage_increase Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 5% (multiplicative)
    Effect expires on: Encounter End, Death
    Modify Stat Context: #4 uniqueability_tiedagger01_ability_damage_increase Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 5% (multiplicative)
    Effect expires on: Encounter End, Death
    Apply Effect Context: #5 uniqueability_tiedagger01_ignore_protection_and_taunt_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Turn Start
    Child effects are applied on: Turn Start
    Modify Stat Context: #0 uniqueability_tiedagger01_ignore_taunt Unavoidable
    For All from Enemy Side who are Alive and is not targeting_sets_exclude
    Where an active effect doesn't have tags ignore_me or enemies_ignore_me or stealth_buff
    Gain Taunt
    Effect is unresistable
    Descriptive invisible_taunt_ignore_effect
    Effect expires on: Round End
    Query Count Context: #1 query_is_ally_capship_sith Unavoidable
    For All from Ally Side who are Alive and is profession_sith
    Puts the target(s) from this query into CONTEXT_VALUE
    Modify Stat Context: #2 uniqueability_tiedagger01_shieldpen_1move_CE Unavoidable
    For Self who is Alive
    This effect will EXECUTE if the previous query returned CONTEXT_VALUE > 0
    Modify stat Protection Ignore by 100% (additive)
    Effect is unresistable
    Effect expires on: Perform Move
    Blackboard Modify Context: #3 uniqueability_tiedagger01_blackboard_ally_reset Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Set value to 0 on blackboard tiedagger_vengeance_blackboard
    Apply Effect Context: #4 uniqueability_tiedagger01_ally_debuffed_handler Unavoidable
    For All from Ally Side (excluding self) who are Alive and is profession_sith
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Persistent Effect Add Instancecountable_debuff
    Blackboard Query Context: #0 uniqueability_tiedagger01_blackboard_ally_is_it_less_than_15 Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    Check target(s) blackboard tiedagger_vengeance_blackboard value is less than 15
    Blackboard Modify Context: #1 uniqueability_tiedagger01_blackboard_ally_context_increase_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Query Context: #2 uniqueability_tiedagger01_blackboard_ally_is_it_done_15_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Check target(s) blackboard tiedagger_vengeance_blackboard value is greater than or equal to 15
    Immunity Context: #3 uniqueability_tiedagger01_ally_vengeance_marker_CE Unavoidable
    For All from Ally Side who are Alive and is selftag_tiedagger
    Where an active effect doesn't have tag tiedagger_vengeance_marker
    This effect will EXECUTE if the previous effect successfully executed
    Applies an Immunity effect to the target(s)
    Descriptive tiedagger_vengeance_marker
    Effected Tags derp
    Effect expires on: Round End
 
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