TIE Dagger

TIE Dagger

Retaliatory Attacker that uses Vengeance to undercut enemy defenses

  • Power
    85779
  • Speed
    178
  • Health
    107,611
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  • L-7.0 Heavy Laser Cannons
    L-7.0 Heavy Laser Cannons
    TIE Dagger
  • Damage Context: #0 specialability_tiedagger01_aoe_damage_BASE Physical
    For All from Enemy Side who are Alive
    Deals 136% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #0 specialability_tiedagger01_aoe_damage_u01 Physical
    For All from Enemy Side who are Alive
    Deals 142.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #0 specialability_tiedagger01_aoe_damage_u02 Physical
    For All from Enemy Side who are Alive
    Deals 149.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Damage Context: #0 specialability_tiedagger01_aoe_damage_u03 Physical
    For All from Enemy Side who are Alive
    Deals 156.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #0 specialability_tiedagger01_not_full_health_marker Physical
    For All from Enemy Side who are Alive
    Where Health % < 100%
    Applies an Immunity effect to the target(s)
    Descriptive not_full_health_marker
    Effected Tags derp
    Effect expires on: Round Start
    Immunity Context: #1 specialability_tiedagger01_full_health_marker Physical
    For All from Enemy Side who are Alive
    Where Health % >= 100%
    Applies an Immunity effect to the target(s)
    Descriptive full_health_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #2 specialability_tiedagger01_EOR_debuffs_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effects are applied on: Round End
    Modify Stat Context: #0 specialability_tiedagger01_vulnerable_debuff_attack_physical Physical
    For All from Enemy Side who are Alive
    Where an active effect does have tag full_health_marker
    Modify stat Physical Critical Avoidance by -500,000% (additive)
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 specialability_tiedagger01_vulnerable_abilitypower_debuff Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag vulnerable_debuff_part2 , and does have tag vulnerable_debuff_part1
    Modify stat Special Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part2
    Effect expires on: Remove Persistent Effectvulnerable_debuff_part1
    Damage Context: #3 specialability_tiedagger01_aoe_damage_u03 Physical
    For All from Enemy Side who are Alive
    Deals 156.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #0 specialability_tiedagger01_not_full_health_marker Physical
    For All from Enemy Side who are Alive
    Where Health % < 100%
    Applies an Immunity effect to the target(s)
    Descriptive not_full_health_marker
    Effected Tags derp
    Effect expires on: Round Start
    Immunity Context: #1 specialability_tiedagger01_full_health_marker Physical
    For All from Enemy Side who are Alive
    Where Health % >= 100%
    Applies an Immunity effect to the target(s)
    Descriptive full_health_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #2 specialability_tiedagger01_EOR_debuffs_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effects are applied on: Round End
    Modify Stat Context: #0 specialability_tiedagger01_vulnerable_debuff_attack_physical Physical
    For All from Enemy Side who are Alive
    Where an active effect does have tag full_health_marker
    Modify stat Physical Critical Avoidance by -500,000% (additive)
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 specialability_tiedagger01_vulnerable_abilitypower_debuff Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag vulnerable_debuff_part2 , and does have tag vulnerable_debuff_part1
    Modify stat Special Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part2
    Effect expires on: Remove Persistent Effectvulnerable_debuff_part1
    Damage Context: #3 specialability_tiedagger01_aoe_damage_u04 Physical
    For All from Enemy Side who are Alive
    Deals 163.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #0 specialability_tiedagger01_not_full_health_marker Physical
    For All from Enemy Side who are Alive
    Where Health % < 100%
    Applies an Immunity effect to the target(s)
    Descriptive not_full_health_marker
    Effected Tags derp
    Effect expires on: Round Start
    Immunity Context: #1 specialability_tiedagger01_full_health_marker Physical
    For All from Enemy Side who are Alive
    Where Health % >= 100%
    Applies an Immunity effect to the target(s)
    Descriptive full_health_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #2 specialability_tiedagger01_EOR_debuffs_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effects are applied on: Round End
    Modify Stat Context: #0 specialability_tiedagger01_vulnerable_debuff_attack_physical Physical
    For All from Enemy Side who are Alive
    Where an active effect does have tag full_health_marker
    Modify stat Physical Critical Avoidance by -500,000% (additive)
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 specialability_tiedagger01_vulnerable_abilitypower_debuff Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag vulnerable_debuff_part2 , and does have tag vulnerable_debuff_part1
    Modify stat Special Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part2
    Effect expires on: Remove Persistent Effectvulnerable_debuff_part1
    Damage Context: #3 specialability_tiedagger01_aoe_damage_u05 Physical
    For All from Enemy Side who are Alive
    Deals 170% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
    Immunity Context: #0 specialability_tiedagger01_not_full_health_marker Physical
    For All from Enemy Side who are Alive
    Where Health % < 100%
    Applies an Immunity effect to the target(s)
    Descriptive not_full_health_marker
    Effected Tags derp
    Effect expires on: Round Start
    Immunity Context: #1 specialability_tiedagger01_full_health_marker Physical
    For All from Enemy Side who are Alive
    Where Health % >= 100%
    Applies an Immunity effect to the target(s)
    Descriptive full_health_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #2 specialability_tiedagger01_EOR_debuffs_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effects are applied on: Round End
    Modify Stat Context: #0 specialability_tiedagger01_vulnerable_debuff_attack_physical Physical
    For All from Enemy Side who are Alive
    Where an active effect does have tag full_health_marker
    Modify stat Physical Critical Avoidance by -500,000% (additive)
    Descriptive vulnerable_debuff_part1 vulnerable_debuff featcounter_vulnerable_debuff clearable_debuff countable_debuff debuff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Modify Stat Context: #1 specialability_tiedagger01_vulnerable_abilitypower_debuff Unavoidable
    For All from Both Sides who are Alive or Dead
    Where an active effect doesn't have tag vulnerable_debuff_part2 , and does have tag vulnerable_debuff_part1
    Modify stat Special Critical Avoidance by -500,000% (additive)
    Effect is unresistable
    Descriptive vulnerable_debuff_part2
    Effect expires on: Remove Persistent Effectvulnerable_debuff_part1
    Modify Stat Context: #2 specialability_tiedagger01_tenacity_down Physical
    For All from Enemy Side who are Alive
    Where an active effect does have tag not_full_health_marker
    Modify stat Tenacity by -999,900% (additive)
    Effect is unresistable
    Descriptive tenacity_debuff featcounter_tenacity_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Full Turn Complete, Death, Encounter End
    Damage Context: #3 specialability_tiedagger01_aoe_damage_u05 Physical
    For All from Enemy Side who are Alive
    Deals 170% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage
 
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