TIE Dagger

TIE Dagger

Retaliatory Attacker that uses Vengeance to undercut enemy defenses

  • Power
    85779
  • Speed
    178
  • Health
    107,611
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  • Premeditated Response
    Premeditated Response
    TIE Dagger
  • Apply Effect Context: #0 hardwareability_tiedagger01_enterbattle_handler_BASE Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Reinforced, Add Persistent Effectfinalizer_hardware_startup_marker
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Blackboard Modify Context: #1 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Modify Context: #2 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Modify Context: #3 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Modify Context: #4 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Modify Context: #5 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Apply Effect Context: #0 hardwareability_tiedagger01_enterbattle_handler_u01 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Reinforced, Add Persistent Effectfinalizer_hardware_startup_marker
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Modify Stat Context: #1 hardwareability_tiedagger_critical_damage_buff_single_FTC2 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Descriptive crit_damage_buff featcounter_crit_damage_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Blackboard Modify Context: #2 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Modify Context: #3 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Modify Context: #4 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Modify Context: #5 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Modify Context: #6 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Apply Effect Context: #0 hardwareability_tiedagger01_enterbattle_handler_u02 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Effect is unresistable
    Child effects are applied on: Reinforced, Add Persistent Effectfinalizer_hardware_startup_marker
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Modify Stat Context: #1 hardwareability_tiedagger_critical_damage_buff_single_FTC2 Unavoidable
    For Self who is Alive
    Modify stat Critical Damage by 50% (additive)
    Effect is unresistable
    Descriptive crit_damage_buff featcounter_crit_damage_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
    Blackboard Modify Context: #2 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Modify Context: #3 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Modify Context: #4 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Modify Context: #5 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Blackboard Modify Context: #6 hardwareability_tiedagger01_blackboard_increase Unavoidable
    For Self who is Alive
    Add 1 (additive) to value on blackboard tiedagger_vengeance_blackboard
    Immunity Context: #7 generic_target_table_enemy Unavoidable
    For All from Enemy Side who are Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Effected Tags derp
    Effect expires on: Round End
    Immunity Context: #8 hardwareability_tiedagger_healing_immmunity Unavoidable
    For Random from Enemy Side who is Alive
    Where an active effect doesn't have tag generic_reinforcement_target_marker
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive health_recovery_immunity featcounter_health_recovery_immunity clearable_debuff countable_debuff
    Effected Tags health_recovery health_steal_recovery protection_recovery
    Effect expires on: 1x Full Turn Complete, 1x Death, Encounter End
 
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