TIE Dagger

TIE Dagger

Retaliatory Attacker that uses Vengeance to undercut enemy defenses

  • Power
    85779
  • Speed
    178
  • Health
    107,611
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  • Sith Precision
    Sith Precision
    TIE Dagger
  • Damage Context: #0 basicability_tiedagger_damage_BASE Physical
    For Current Target from Enemy Side who is Alive
    Deals 152% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Damage Context: #0 basicability_tiedagger_damage_u01 Physical
    For Current Target from Enemy Side who is Alive
    Deals 159.6% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Damage Context: #0 basicability_tiedagger_damage_u02 Physical
    For Current Target from Enemy Side who is Alive
    Deals 167.2% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Damage Context: #0 basicability_tiedagger_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 174.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Apply Effect Context: #0 basicability_tiedagger_crit_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Round End
    Child effectis applied on: Critical
    Immunity Context: #0 basicability_tiedagger_crit_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive basicability_tiedagger_crit_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #1 basicability_tiedagger_EOR_crit_damage_gain_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Round End
    Modify Stat Context: #0 basicability_tiedagger_critical_damage_increase Unavoidable
    For Self who is Alive
    Where an active effect does have tag basicability_tiedagger_crit_marker
    Modify stat Critical Damage by 5% (additive)
    Effect expires on: Death, Encounter End
    Damage Context: #2 basicability_tiedagger_damage_u03 Physical
    For Current Target from Enemy Side who is Alive
    Deals 174.8% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Apply Effect Context: #0 basicability_tiedagger_crit_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Round End
    Child effectis applied on: Critical
    Immunity Context: #0 basicability_tiedagger_crit_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive basicability_tiedagger_crit_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #1 basicability_tiedagger_EOR_crit_damage_gain_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Round End
    Modify Stat Context: #0 basicability_tiedagger_critical_damage_increase Unavoidable
    For Self who is Alive
    Where an active effect does have tag basicability_tiedagger_crit_marker
    Modify stat Critical Damage by 5% (additive)
    Effect expires on: Death, Encounter End
    Damage Context: #2 basicability_tiedagger_damage_u04 Physical
    For Current Target from Enemy Side who is Alive
    Deals 182.4% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Apply Effect Context: #0 basicability_tiedagger_crit_handler_BASE Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Round End
    Child effectis applied on: Critical
    Immunity Context: #0 basicability_tiedagger_crit_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive basicability_tiedagger_crit_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #1 basicability_tiedagger_EOR_crit_damage_gain_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Round End
    Modify Stat Context: #0 basicability_tiedagger_critical_damage_increase Unavoidable
    For Self who is Alive
    Where an active effect does have tag basicability_tiedagger_crit_marker
    Modify stat Critical Damage by 5% (additive)
    Effect expires on: Death, Encounter End
    Damage Context: #2 basicability_tiedagger_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 190% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
    Apply Effect Context: #0 basicability_tiedagger_crit_handler_u01 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Round End
    Child effects are applied on: Critical
    Curse Context: #0 generic_abilityblock_single_physical Physical
    For Current Target from Enemy Side who is Alive
    Applies a Curse effect to the target(s)
    Descriptive stifle_debuff featcounter_stifle_debuff clearable_debuff countable_debuff
    Effect expires on: 1x Full Turn Complete, 1x Death, Encounter End
    Immunity Context: #1 basicability_tiedagger_crit_marker Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Descriptive basicability_tiedagger_crit_marker
    Effected Tags derp
    Effect expires on: Round Start
    Apply Effect Context: #1 basicability_tiedagger_EOR_crit_damage_gain_handler Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Round End
    Child effectis applied on: Round End
    Modify Stat Context: #0 basicability_tiedagger_critical_damage_increase Unavoidable
    For Self who is Alive
    Where an active effect does have tag basicability_tiedagger_crit_marker
    Modify stat Critical Damage by 5% (additive)
    Effect expires on: Death, Encounter End
    Damage Context: #2 basicability_tiedagger_damage_u05 Physical
    For Current Target from Enemy Side who is Alive
    Deals 190% of the attacker's Physical Damage to target(s)
    Damage variance is 500
    Descriptive physical_damage projectile_attack
 
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