While Phantom II has no Protection, it has a 30% Chance each to gain Advantage, Foresight, and Offense Up for 2 turns at the end of its turn. While the Phantom II is active, the Ghost also has this ability.
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Special Damage
by
50%
(multiplicative)
Effect is unresistable
Descriptive
ability_power_buffclearable_buff
Effect expires on:
2xFull Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
Level 2
While Phantom II has no Protection, it has a 35% Chance each to gain Advantage, Foresight, and Offense Up for 2 turns at the end of its turn. While the Phantom II is active, the Ghost also has this ability.
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Special Damage
by
50%
(multiplicative)
Effect is unresistable
Descriptive
ability_power_buffclearable_buff
Effect expires on:
2xFull Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
Level 3
While Phantom II has no Protection, it has a 40% Chance each to gain Advantage, Foresight, and Offense Up for 2 turns at the end of its turn. While the Phantom II is active, the Ghost also has this ability.
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Special Damage
by
50%
(multiplicative)
Effect is unresistable
Descriptive
ability_power_buffclearable_buff
Effect expires on:
2xFull Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
Level 4
While Phantom II has no Protection, it has a 40% Chance each to gain Advantage, Defense Up, Foresight, and Offense Up for 2 turns at the end of its turn. While the Phantom II is active, the Ghost also has this ability.
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Resistance
by
50%
(multiplicative)
Effect is unresistable
Descriptive
suppression_buffclearable_buff
Effect expires on:
2xFull Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
Level 5
While Phantom II has no Protection, it has a 45% Chance each to gain Advantage, Defense Up, Foresight, and Offense Up for 2 turns at the end of its turn. While the Phantom II is active, the Ghost also has this ability.
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Resistance
by
50%
(multiplicative)
Effect is unresistable
Descriptive
suppression_buffclearable_buff
Effect expires on:
2xFull Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
Level 6
While Phantom II has no Protection, it has a 50% Chance each to gain Advantage, Defense Up, Foresight, and Offense Up for 2 turns at the end of its turn. While the Phantom II is active, the Ghost also has this ability.
This effect will EXECUTE if
the previous
effect successfully executed
Modify stat
Resistance
by
50%
(multiplicative)
Effect is unresistable
Descriptive
suppression_buffclearable_buff
Effect expires on:
2xFull Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
Level 7
While Phantom II has no Protection, it has a 50% Chance each to gain Advantage, Defense Up, Foresight, Offense Up, and Speed Up for 2 turns at the end of its turn. While the Phantom II is active, the Ghost also has this ability.
Effect expires on:
2xFull Turn Complete, Add Persistent Effectdispel_marker, Death, Encounter End
Level 8
While Phantom II has no Protection, it has a 60% Chance each to gain Advantage, Defense Up, Foresight, Offense Up, and Speed Up for 2 turns at the end of its turn. While the Phantom II is active, the Ghost also has this ability.