Phantom II

Phantom II

Evasive Rebel attacker that provides as a decoy for the Ghost while applying buffs to allies

  • Power
    100125
  • Speed
    190
  • Health
    107,611
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  • Covert Strike
    Covert Strike
    Phantom II
  • Apply Effect Context: #0 hardwareability_phantom201_reinforce_handler_BASE Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Reinforced
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Modify Stat Context: #1 hardwareability_phantom201_stealth_self Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Apply Effect Context: #0 hardwareability_phantom201_reinforce_handler_u01 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Reinforced
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Modify Stat Context: #1 hardwareability_phantom201_stealth_self Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Apply Effect Context: #2 hardwareability_phantom201_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #3 hardwareability_phantom201_attack_buff Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptive attack_buff offense_up_part1 featcounter_attack_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
    Modify Stat Context: #4 hardwareability_phantom201_ability_power_buff Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptive ability_power_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
    Apply Effect Context: #0 hardwareability_phantom201_reinforce_handler_u02 Unavoidable
    For Self who is Alive or Dead
    Apply child effect(s) based on condition triggers
    Child effects are applied on: Reinforced
    Script Component Context: #0 hardware_vfx_marker Unavoidable
    Generic ScriptComponent with params: []
    Descriptive hardware_vfx
    Modify Stat Context: #1 hardwareability_phantom201_stealth_self Unavoidable
    For Self who is Alive
    Gain Stealth
    Effect is unresistable
    Descriptive stealth_buff featcounter_stealth_buff clearable_buff countable_buff buff
    Effect expires on: 1x Death, 2x Full Turn Complete, Encounter End
    Apply Effect Context: #2 hardwareability_phantom201_advantage_trigger Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Descriptive advantage advantage_buff clearable_buff countable_buff featcounter_advantage_buff buff
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, 2x Full Turn Complete, Encounter End
    Child effects are applied on: Start Move
    Modify Stat Context: #0 generic_advantage_physcrit Unavoidable
    For Self who is Alive
    Modify stat Physical Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Modify Stat Context: #1 generic_advantage_abilitycrit Unavoidable
    For Self who is Alive
    Modify stat Special Critical Chance by 200% (additive)
    Effect is unresistable
    Descriptive advantage
    Effect expires on: Remove Persistent Effectadvantage_expire_trigger, Death, Perform Move, Round End
    Apply Effect Context: #2 generic_advantage_trigger_step2 Unavoidable
    For Self who is Alive
    Apply child effect(s) based on condition triggers
    Effect expires on: Critical, Perform Move
    Child effectis applied on: Critical
    Immunity Context: #0 advantage_expire_trigger Unavoidable
    For Self who is Alive
    Applies an Immunity effect to the target(s)
    Effect is unresistable
    Descriptive advantage_expire_trigger
    Effected Tags derp
    Effect expires on: Perform Move, Round End
    Modify Stat Context: #3 hardwareability_phantom201_attack_buff Unavoidable
    For Self who is Alive
    Modify stat Physical Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptive attack_buff offense_up_part1 featcounter_attack_buff clearable_buff countable_buff buff
    Effect expires on: 2x Full Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
    Modify Stat Context: #4 hardwareability_phantom201_ability_power_buff Unavoidable
    For Self who is Alive
    Modify stat Special Damage by 50% (multiplicative)
    Effect is unresistable
    Descriptive ability_power_buff clearable_buff
    Effect expires on: 2x Full Turn Complete, Death, Add Persistent Effectdispel_marker, Encounter End
    Recover Context: #5 hardwareability_phantom201_recover_reinforce_cooldown Unavoidable
    For All from Ally Side who are Alive
    Recover ability cooldowns for abilities in effected tags by -1
    Descriptive cooldown_recovery ally_cooldown_recovery
    Effected Tags reinforce
 
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