Separatist allies have +20% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
This effect will SKIP EXECUTION if
the context
#1
effect successfully execute
Modify stat
Resistance
by
20%
(multiplicative)
Effect expires on:
Remove Persistent Effectovercharge, 2xFull Turn Complete, Death, Encounter End
Level 2
Separatist allies have +25% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
This effect will SKIP EXECUTION if
the context
#1
effect successfully execute
Modify stat
Resistance
by
20%
(multiplicative)
Effect expires on:
Remove Persistent Effectovercharge, 2xFull Turn Complete, Death, Encounter End
Level 3
Separatist allies have +30% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
This effect will SKIP EXECUTION if
the context
#1
effect successfully execute
Modify stat
Resistance
by
20%
(multiplicative)
Effect expires on:
Remove Persistent Effectovercharge, 2xFull Turn Complete, Death, Encounter End
Level 4
Separatist allies have +35% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
This effect will SKIP EXECUTION if
the context
#1
effect successfully execute
Modify stat
Resistance
by
20%
(multiplicative)
Effect expires on:
Remove Persistent Effectovercharge, 2xFull Turn Complete, Death, Encounter End
Level 5
Separatist allies have +40% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
This effect will SKIP EXECUTION if
the context
#1
effect successfully execute
Modify stat
Resistance
by
20%
(multiplicative)
Effect expires on:
Remove Persistent Effectovercharge, 2xFull Turn Complete, Death, Encounter End
Level 6
Separatist allies have +45% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
This effect will SKIP EXECUTION if
the context
#1
effect successfully execute
Modify stat
Resistance
by
20%
(multiplicative)
Effect expires on:
Remove Persistent Effectovercharge, 2xFull Turn Complete, Death, Encounter End
Level 7
Separatist allies have +50% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
This effect will SKIP EXECUTION if
the context
#1
effect successfully execute
Modify stat
Resistance
by
20%
(multiplicative)
Effect expires on:
Remove Persistent Effectovercharge, 2xFull Turn Complete, Death, Encounter End
Level 8
Separatist allies have +50% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield. The Malevolence gains 30% Turn Meter whenever an allied Vulture Droid is defeated.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.