Separatist Capital Ship that powers up both Separatists and Droids and has the means to shut down entire enemy fleets.
Deal Physical damage to target enemy and Stun them for 1 turn.
Damage: 30,837 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 1.579 | |
2 | 68 |
+5% Damage
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1.658 |
3 | 72 |
+10% Damage
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1.816 |
4 | 77 |
+15% Damage
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2.053 |
5 | 81 |
+5% Damage
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2.132 |
6 | 85 |
+10% Damage
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2.289 |
7 | 85 |
+15% Damage
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2.526 |
8 | 85 |
+30% Damage
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3.0 |
Dispel all debuffs on target ally and grant them 1 stack of Overcharge for 2 turns. Grant all allies 20% Turn Meter. Then, call target ally to assist.
Overcharge: +20% Offense and Defense per stack (max 5 stacks), can't be copied
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 69 |
+2% Turn Meter gain
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|
3 | 73 |
+2% Turn Meter gain
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|
4 | 78 |
+2% Turn Meter gain
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|
5 | 82 |
+2% Turn Meter gain
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|
6 | 85 |
+2% Turn Meter gain
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|
7 | 85 |
+5% Turn Meter gain
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|
8 | 85 |
Call target ally to assist
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Inflict Offense Down for 2 turns then deal Physical damage to all enemies. This attack deals 10% more damage for each ally with Overcharge.
Damage: 46,256 ± 500
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | 2.813 | |
2 | 70 |
+5% Damage
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2.953 |
3 | 74 |
+10% Damage
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3.234 |
4 | 79 |
+15% Damage
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3.656 |
5 | 83 |
+5% Damage
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3.797 |
6 | 85 |
+10% Damage
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4.078 |
7 | 85 |
+15% Damage
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4.5 |
8 | 85 |
+5% More damage
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4.5 |
Stun the enemy Capital Ship for 1 turn. Dispel all buffs from all enemies and remove all Protection and Turn Meter from them (including the Capital Ship). Affected enemies can't recover Protection or gain bonus Protection for the rest of the battle. These effects can't be dispelled, evaded, or resisted. This ability starts on cooldown.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 71 |
+10% Turn Meter removal
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|
3 | 75 |
+10% Turn Meter removal
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|
4 | 80 |
+10% Turn Meter removal
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|
5 | 84 |
+10% Turn Meter removal
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|
6 | 85 |
+10% Turn Meter removal
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|
7 | 85 |
+10% Turn Meter removal
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|
8 | 85 |
+30% Turn Meter removal
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Call one Reinforcement.
Separatist allies have +50% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield. The Malevolence gains 30% Turn Meter whenever an allied Vulture Droid is defeated.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
Rank | Level* | Upgrade | Modifiers |
---|---|---|---|
1 | 1 | ||
2 | 1 |
+5% Critical Avoidance
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|
3 | 1 |
+5% Critical Avoidance
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|
4 | 1 |
+5% Critical Avoidance
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|
5 | 1 |
+5% Critical Avoidance
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|
6 | 1 |
+5% Critical Avoidance
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|
7 | 1 |
+5% Critical Avoidance
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|
8 | 1 |
Malevolence gains 30% Turn Meter whenever an allied Vulture Droid is defeated
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Stats are for a max tier, max level ship with a crew that has maxed abilities, gear, statmods, level, and stars
Base ID: CAPITALMALEVOLENCE