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MiniZeroKiryu
Collection
Datacrons
MiniZeroKiryu
User #
402505
Arena Rank
58
Level
85
Guild
EU Oddworld Abe Exodus
Ally Code
998-362-924
Joined
Jul 16, 2020
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MiniZeroKiryu's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
0
Level 6-8
5
Level 3-5
2
All
Together. As One.
Escalating Conflict
Lvl 8
Escalating Conflict
34.36%
Health Steal
39.56%
Accuracy
37.85%
Health
Level 3
- Dark Side
Whenever Dark Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Separatist
Whenever Separatist allies attack out of turn, they have a 25% chance to remove 10% Turn Meter from the target.
Lvl 7
Together. As One.
121.84%
Armor Penetration
8.59%
Offense
8.01%
Accuracy
9.37%
Critical Chance
Level 3
- Dark Side
Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
Level 6
- First Order
At the start of battle, First Order allies gain Retribution for 3 turns, which can't be dispelled.
Lvl 6
Escalating Conflict
42.21%
Health Steal
4.39%
Critical Chance
14.86%
Health
8.37%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Lvl 6
Escalating Conflict
46.77%
Health Steal
6.97%
Offense
4.28%
Critical Chance
9.03%
Health
Level 3
- Dark Side
Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
Level 6
- Sith
At the end of their turn, Sith allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
Lvl 6
Escalating Conflict
6.59%
Offense
14.23%
Accuracy
18.61%
Protection
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Jedi
While Jedi allies have 100% Health they have 100% Offense, otherwise they have 100% Defense. At the start of their turn, if they are buffed, they gain Advantage for 1 turn, otherwise they gain Tenacity Up for 2 turns.
Lvl 4
Escalating Conflict
23.21%
Health Steal
11.66%
Offense
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Lvl 3
Together. As One.
49.74%
Armor Penetration
9.62%
Accuracy
Level 3
- Light Side
Whenever Light Side allies evade an attack, they gain Offense Up for 1 turn.
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