• Galactic Power Breakdown

    cur / max
    diff
    Overall
    16 %
    13,430/80,054
    66,624
    Level
    52 %
    1,028/1,976
    948
    Star Influence
    16 %
    4,025/24,248
    20,223
    Ability Levels
    6 %
    327/5,334
    5,007
    Crew
    16 %
    8,051/48,497
    40,446
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    16 %
    5,367/32,331
    26,964
    Level
    22 %
    452/1,976
    1,524
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/3,138
    3,138
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    13430
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 727
    Tactics (TAC) 1,463
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 12.5
    Mastery 0
  • General
    Health 35,645(22,559)
    Protection 7,519(7,519)
    Speed 106(17)
    Critical Damage 150%
    Potency 13.11%(13.11%)
    Tenacity 28.11%(13.11%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,581(1,533)
    Physical Critical Chance 22.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 18.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 9,534(6,023)
    Special Critical Chance 20.46%(10.46%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.7%(0.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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