• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    11,929/34,527
    22,598
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    14 %
    338/2,295
    1,958
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-C
    Mk V-C Health Transmitter
    1-C
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +615Protection (1)
    +4Speed (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1910Protection (3)
    +3.4%Protection (2)
    +1.5%Potency (1)
    +618Health (2)
    1-C
    Mk V-C Health Holo-Array
    1-C
    Primary Stats
    +4.5%Critical Damage
    Secondary Stats
    +1.39%Defense (1)
    +1.92%Protection (1)
    8-C
    Mk V-C Health Data-Bus
    8-C
    Primary Stats
    +13%Protection
    Secondary Stats
    +4Speed (1)
    +1.73%Critical Chance (1)
    +0.35%Offense (1)
    +1.59%Defense (1)
  • Gear Needed

    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 8 TaggeCo Holo LensMk VIII
    2
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 6 Merr-Sonn Shield GeneratorMk VI
    1
    Mk 4 Arakyd Droid CallerMk IV
    3
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Visas Marr
    1
  • 11929
    Power
  • Primary Attributes
    Strength (STR) 629
    Agility (AGI) 788
    Tactics (TAC) 618
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 7.3
    Tactics Growth (TAC) 5.5
    Mastery 0
  • General
    Health 13,567(1,795)
    Protection 12,371(4,049)
    Speed 164(38)
    Critical Damage 154.5%(4.5%)
    Potency 13.51%(1.5%)
    Tenacity 25%
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,512(14)
    Physical Critical Chance 32.36%(1.73%)
    Armor Penetration 31
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.8%(0.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,497(14)
    Special Critical Chance 11.73%(1.73%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.3%(0.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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