• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    16,743/34,527
    17,784
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +1.29%Potency (1)
    +3.62%Health (4)
    +1.5%Defense (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.56%Potency (2)
    +1.95%Protection (1)
    +930Health (3)
    +9Speed (2)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +717Protection (1)
    +29Defense (4)
    +1.68%Protection (1)
    +56Offense (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +7Defense (1)
    +5.83%Critical Chance (4)
    +1.25%Potency (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +67Offense (2)
    +0.82%Offense (2)
    +2.62%Critical Chance (2)
    +642Health (2)
    15-A
    Mk V-A Tenacity Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +2118Protection (3)
    +17Defense (2)
    +1.52%Defense (1)
    +627Health (2)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 3 Athakam MedpacMk III
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 11 BlasTech Weapon ModMk XI
    2
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Gamorrean Guard
    1
  • 16743
    Power
  • Primary Attributes
    Strength (STR) 960
    Agility (AGI) 545
    Tactics (TAC) 543
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 27,998(7,128)
    Protection 25,350(7,640)
    Speed 132(26)
    Critical Damage 150%
    Potency 34.09%(5.09%)
    Tenacity 47%(24%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,302(462)
    Physical Critical Chance 29.45%(8.45%)
    Armor Penetration 34
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.7%(6.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,928(404)
    Special Critical Chance 18.45%(8.45%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.4%(7.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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