• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    12,048/36,723
    24,675
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    33 %
    2,541/7,530
    4,989
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +330Health (1)
    +29Defense (4)
    +3.51%Critical Chance (2)
    +1.5%Defense (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +103Offense (3)
    +345Health (1)
    +1.49%Protection (1)
    +3.69%Defense (3)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +601Health (2)
    +9Speed (2)
    +1439Protection (3)
    +1.97%Critical Chance (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Defense (1)
    +2614Protection (4)
    +1.69%Health (2)
    +3Speed (1)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.85%Tenacity (2)
    +1.03%Defense (1)
    +26Defense (3)
    +10Speed (2)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +3.56%Critical Chance (2)
    +3.14%Defense (2)
    +4.98%Potency (3)
    +0.74%Health (1)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Captain Rex
    1
  • 12048
    Power
  • Primary Attributes
    Strength (STR) 835
    Agility (AGI) 382
    Tactics (TAC) 442
    Strength Growth (STR) 4.5
    Agility Growth (AGI) 3.4
    Tactics Growth (TAC) 3.4
    Mastery 0
  • General
    Health 20,304(1,719)
    Protection 38,268(10,892)
    Speed 172(22)
    Critical Damage 180%(30%)
    Potency 15.98%(4.98%)
    Tenacity 64.85%(26.85%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,583(338)
    Physical Critical Chance 36.04%(9.04%)
    Armor Penetration 66
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.8%(8.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,379(237)
    Special Critical Chance 19.04%(9.04%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.6%(8.4%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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