• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,298/34,527
    19,229
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    63 %
    1,467/2,295
    828
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +632Health (2)
    +910Protection (2)
    +15Speed (3)
    +2.16%Critical Chance (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +0.67%Offense (2)
    +7.53%Protection (4)
    +6Defense (1)
    +1.01%Health (1)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +21Defense (3)
    +2%Tenacity (1)
    +4.4%Potency (2)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.57%Defense (3)
    +1.26%Protection (1)
    +1.77%Tenacity (1)
    +5Speed (1)
    15-D
    Mk V-D Crit Damage Data-Bus
    15-D
    Primary Stats
    +5.88%Health
    Secondary Stats
    +763Protection (1)
    +9Speed (2)
    +0.34%Offense (1)
    +1.65%Protection (1)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.56%Protection (1)
    +6Speed (2)
    +0.42%Offense (1)
    +4.16%Tenacity (2)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 15298
    Power
  • Primary Attributes
    Strength (STR) 689
    Agility (AGI) 727
    Tactics (TAC) 524
    Strength Growth (STR) 4.7
    Agility Growth (AGI) 6.3
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 16,696(1,589)
    Protection 21,496(3,797)
    Speed 240(73)
    Critical Damage 180%(30%)
    Potency 7.4%(4.4%)
    Tenacity 42.94%(7.94%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,332(254)
    Physical Critical Chance 41.66%(10.16%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.9%(6.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,490(173)
    Special Critical Chance 20.16%(10.16%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.3%(5.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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