• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    13,143/34,527
    21,384
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.88%Potency (2)
    +1662Protection (3)
    +463Health (2)
    +1.06%Defense (1)
    15-A
    Mk V-A Speed Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +275Health (1)
    +0.51%Offense (1)
    +4.19%Tenacity (3)
    +5.47%Critical Chance (3)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +14Defense (2)
    +1.96%Potency (1)
    +3.42%Critical Chance (2)
    +1.62%Health (2)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +8Speed (2)
    +57Offense (2)
    +1187Health (3)
    +5Defense (1)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.05%Tenacity (2)
    +3.12%Potency (2)
    +9Speed (2)
    +0.69%Health (1)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +31Offense (1)
    +470Protection (1)
    +3Speed (1)
    +8.67%Critical Chance (5)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    3
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 13143
    Power
  • Primary Attributes
    Strength (STR) 439
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 11,548(2,141)
    Protection 32,308(14,609)
    Speed 203(36)
    Critical Damage 150%
    Potency 11.97%(8.97%)
    Tenacity 38.24%(7.24%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,043(285)
    Physical Critical Chance 45.27%(17.56%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 17.6%(3.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,108(199)
    Special Critical Chance 27.56%(17.56%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.9%(3.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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