• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    16,183/32,121
    15,938
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,928/2,928
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.49%Tenacity (1)
    +1.44%Defense (1)
    +22Defense (3)
    +2056Protection (3)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +12%Accuracy
    Secondary Stats
    +1754Protection (3)
    +1.58%Health (2)
    +3.94%Tenacity (2)
    +40Offense (1)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +562Protection (1)
    +1.39%Offense (3)
    +296Health (1)
    +3.71%Protection (2)
    15-C
    Mk V-C Crit Chance Holo-Array
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.43%Potency (2)
    +3.39%Protection (2)
    +4Defense (1)
    +349Health (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.07%Protection (1)
    +393Health (1)
    +1.32%Defense (1)
    +2529Protection (5)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.79%Potency (2)
    +2368Protection (3)
    +1.22%Tenacity (1)
    +65Offense (2)
  • Gear Needed

    Mk 9 BioTech ImplantMk IX
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Plasma) - Wedge Antilles
    1
  • 16183
    Power
  • Primary Attributes
    Strength (STR) 716
    Agility (AGI) 1,089
    Tactics (TAC) 635
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 8.0
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 18,702(3,664)
    Protection 29,268(10,948)
    Speed 110
    Critical Damage 150%
    Potency 41.22%(6.22%)
    Tenacity 31.64%(6.64%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,710(407)
    Physical Critical Chance 54.46%(16%)
    Armor Penetration 34
    Physical Accuracy 12%(12%)
  • Physical Survivability
    Armor 29%(6.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,892(312)
    Special Critical Chance 27.25%(16%)
    Resistance Penetration 0
    Special Accuracy 12%(12%)
  • Special Survivability
    Resistance 16.9%(5.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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