• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    10,753/34,527
    23,774
    Level
    100 %
    1,976/1,976
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    64 %
    1,490/2,295
    806
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.2%Protection (1)
    +14Speed (3)
    +60Offense (2)
    +3.22%Critical Chance (2)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +17Defense (2)
    +2.96%Protection (2)
    +2.93%Defense (2)
    +8Speed (2)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.42%Critical Chance (2)
    +4Speed (1)
    +1150Protection (2)
    +4.06%Potency (2)
    15-D
    Mk V-D Health Holo-Array
    15-D
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.94%Protection (1)
    +3.36%Critical Chance (2)
    +5Defense (1)
    +5Speed (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1188Protection (2)
    +9Speed (2)
    +82Offense (2)
    +3.75%Critical Chance (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.93%Defense (1)
    +0.33%Offense (1)
    +2.49%Potency (2)
    +9Speed (2)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 10753
    Power
  • Primary Attributes
    Strength (STR) 519
    Agility (AGI) 498
    Tactics (TAC) 354
    Strength Growth (STR) 2.7
    Agility Growth (AGI) 3.6
    Tactics Growth (TAC) 2.7
    Mastery 0
  • General
    Health 15,301(3,254)
    Protection 29,433(11,734)
    Speed 216(49)
    Critical Damage 150%
    Potency 9.55%(6.55%)
    Tenacity 35%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,094(336)
    Physical Critical Chance 41.46%(13.75%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.5%(4.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,160(251)
    Special Critical Chance 23.75%(13.75%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.5%(3.9%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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