• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    16,828/37,507
    20,679
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +6.69%Potency (4)
    +1227Protection (2)
    +0.92%Health (1)
    +3Speed (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +3.31%Potency (2)
    +1910Protection (3)
    +9Defense (1)
    +73Offense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.99%Offense (3)
    +9Speed (2)
    +1108Protection (2)
    +1.63%Protection (1)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +4.82%Protection (3)
    +4.01%Critical Chance (2)
    +9Speed (2)
    +8Defense (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +9Speed (2)
    +3.8%Potency (2)
    +1.3%Offense (3)
    +1.91%Protection (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +74Offense (2)
    +3.19%Protection (2)
    +10Speed (2)
    +3.32%Critical Chance (2)
  • Gear Needed

    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - The MandalorianI
    1
  • 16828
    Power
  • Primary Attributes
    Strength (STR) 803
    Agility (AGI) 1,018
    Tactics (TAC) 473
    Strength Growth (STR) 5.6
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.3
    Mastery 0
  • General
    Health 18,890(1,203)
    Protection 29,746(6,886)
    Speed 214(70)
    Critical Damage 216%(66%)
    Potency 51.81%(13.81%)
    Tenacity 36%
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,489(323)
    Physical Critical Chance 50.87%(15.33%)
    Armor Penetration 152
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.8%(5.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,374(239)
    Special Critical Chance 25.33%(15.33%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12%(3.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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