• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    10,702/31,546
    20,844
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    26 %
    603/2,295
    1,692
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    10-C
    Mk V-C Health Transmitter
    10-C
    Primary Stats
    +4%Offense
    Secondary Stats
    +1.02%Health (1)
    +13Defense (2)
    +219Health (1)
    +1.45%Protection (1)
    10-C
    Mk V-C Health Receiver
    10-C
    Primary Stats
    +4%Offense
    Secondary Stats
    +0.69%Health (1)
    +3.21%Protection (2)
    +2.21%Tenacity (1)
    +2.14%Potency (1)
    10-C
    Mk V-C Health Processor
    10-C
    Primary Stats
    +8%Defense
    Secondary Stats
    +707Protection (1)
    +76Offense (2)
    +1.68%Tenacity (1)
    +2.14%Potency (1)
    10-C
    Mk V-C Health Holo-Array
    10-C
    Primary Stats
    +4%Offense
    Secondary Stats
    +3.36%Critical Chance (2)
    +7Defense (1)
    +5Speed (1)
    +0.84%Health (1)
    10-C
    Mk V-C Health Data-Bus
    10-C
    Primary Stats
    +16%Protection
    Secondary Stats
    +0.97%Health (1)
    +3.71%Defense (3)
    +1.9%Tenacity (1)
    10-C
    Mk V-C Health Multiplexer
    10-C
    Primary Stats
    +16.5%Potency
    Secondary Stats
    +0.34%Offense (1)
    +279Health (1)
    +975Protection (2)
    +1.33%Defense (1)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 10702
    Power
  • Primary Attributes
    Strength (STR) 813
    Agility (AGI) 549
    Tactics (TAC) 483
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 18,663(3,337)
    Protection 6,325(2,477)
    Speed 88(5)
    Critical Damage 150%
    Potency 44.78%(20.78%)
    Tenacity 26.79%(5.79%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,564(239)
    Physical Critical Chance 27.86%(3.36%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.2%(3.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,378(219)
    Special Critical Chance 13.36%(3.36%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.7%(3.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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