• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    17,142/38,292
    21,150
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.6%Defense (2)
    +1.96%Critical Chance (1)
    +14Speed (3)
    +3.94%Tenacity (2)
    15-B
    Mk V-B Crit Chance Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +0.72%Offense (2)
    +3.96%Tenacity (3)
    +40Offense (1)
    +460Protection (1)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +9Speed (2)
    +0.51%Offense (1)
    +18Defense (2)
    +41Offense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +4.7%Protection (3)
    +287Health (1)
    +3Speed (1)
    +2.71%Health (3)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.43%Defense (2)
    +4.88%Critical Chance (3)
    +755Protection (1)
    +9Speed (2)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +16Defense (2)
    +385Health (1)
    +8Speed (2)
    +0.8%Health (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 17142
    Power
  • Primary Attributes
    Strength (STR) 958
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 19,753(1,309)
    Protection 26,107(6,689)
    Speed 220(73)
    Critical Damage 216%(66%)
    Potency 28%
    Tenacity 39.9%(7.9%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,199(208)
    Physical Critical Chance 48.76%(14.85%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.8%(7.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,735(190)
    Special Critical Chance 24.85%(14.85%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.7%(6.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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