Whenever Light Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
1
Level 4
14.9% Accuracy
3
Level 5
6.08% Critical Chance
3
Level 6
Bonus Mechanics for Resistance characters
Whenever a Resistance ally deals damage to an enemy and no other enemy is Blinded, inflict Blind for 2 turns on the target enemy, which can't be resisted.