• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    13,413/38,292
    24,879
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    62 %
    1,425/2,295
    870
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +14Speed (3)
    +693Protection (1)
    +85Offense (2)
    +3.72%Tenacity (2)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +795Protection (1)
    +1.66%Health (2)
    +14Defense (2)
    +377Health (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +15Speed (4)
    +15Defense (2)
    +29Offense (1)
    +1.29%Critical Chance (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.15%Critical Chance (2)
    +16Speed (4)
    +824Protection (1)
    +1.32%Potency (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +217Health (1)
    +11Defense (2)
    +0.7%Offense (2)
    +14Speed (3)
    15-C
    Mk IV-C Crit Chance Multiplexer
    15-C
    Primary Stats
    +8%Defense
    Secondary Stats
    +6Speed (2)
    +1.73%Health (2)
    +0.44%Offense (1)
    +357Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 13413
    Power
  • Primary Attributes
    Strength (STR) 652
    Agility (AGI) 549
    Tactics (TAC) 482
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 3.5
    Tactics Growth (TAC) 2.9
    Mastery 0
  • General
    Health 14,706(1,770)
    Protection 22,087(2,669)
    Speed 242(95)
    Critical Damage 180%(30%)
    Potency 29.32%(1.32%)
    Tenacity 35.72%(3.72%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,000(221)
    Physical Critical Chance 43.23%(12.44%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.7%(8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,373(196)
    Special Critical Chance 22.44%(12.44%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.6%(7.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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