• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,390/34,527
    19,137
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    57 %
    1,329/2,295
    966
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Defense Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.13%Tenacity (1)
    +79Offense (2)
    +7Defense (1)
    +1.7%Health (2)
    15-C
    Mk V-C Defense Receiver
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.19%Potency (2)
    +2.09%Health (2)
    +26Offense (1)
    +1.24%Critical Chance (1)
    15-E
    Mk V-E Defense Processor
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5Defense (1)
    +1.76%Critical Chance (1)
    +258Health (1)
    +3Speed (1)
    15-C
    Mk V-C Defense Holo-Array
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.7%Tenacity (1)
    +49Offense (2)
    +0.99%Defense (1)
    +7Speed (2)
    15-D
    Mk V-D Tenacity Data-Bus
    15-D
    Primary Stats
    +5.88%Health
    Secondary Stats
    +24Offense (1)
    +1.83%Defense (2)
    +2.06%Critical Chance (1)
    +0.52%Offense (1)
    15-A
    Mk V-A Tenacity Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +4.38%Protection (2)
    +663Health (2)
    +9Defense (1)
    +2.58%Health (3)
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Kanan Jarrus
    1
  • 15390
    Power
  • Primary Attributes
    Strength (STR) 1,165
    Agility (AGI) 728
    Tactics (TAC) 528
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 28,261(5,116)
    Protection 25,039(5,459)
    Speed 105(10)
    Critical Damage 150%
    Potency 63.19%(27.19%)
    Tenacity 47.83%(22.83%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,410(312)
    Physical Critical Chance 40.88%(5.05%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 42.3%(12.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,526(259)
    Special Critical Chance 17.55%(5.05%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.6%(7.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord