• Galactic Power Breakdown

    cur / max
    diff
    Overall
    37 %
    12,799/34,317
    21,518
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    1,934/5,124
    3,191
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    47 %
    1,086/2,295
    1,209
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Defense Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +665Health (2)
    +1273Protection (2)
    +13Defense (2)
    +3.68%Tenacity (2)
    15-A
    Mk V-A Defense Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +18Defense (2)
    +2.71%Tenacity (2)
    +1.62%Health (2)
    +1211Protection (2)
    15-A
    Mk V-A Defense Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +274Health (1)
    +2.97%Defense (2)
    +5.49%Protection (3)
    +1.52%Health (2)
    15-A
    Mk V-A Defense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.98%Protection (1)
    +7Speed (2)
    +1.86%Defense (2)
    +5.84%Tenacity (3)
  • Gear Needed

    Mk 6 BAW Armor ModMk VI
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Kyle Katarn
    1
  • 12799
    Power
  • Primary Attributes
    Strength (STR) 876
    Agility (AGI) 609
    Tactics (TAC) 572
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 18,875(2,422)
    Protection 23,880(3,970)
    Speed 163(37)
    Critical Damage 150%
    Potency 5%
    Tenacity 36.23%(12.23%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,310(243)
    Physical Critical Chance 28.04%
    Armor Penetration 12
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.9%(10.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,533(161)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.8%(8.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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