• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    11,050/31,546
    20,496
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    22 %
    1,662/7,515
    5,853
    Mods
    45 %
    1,035/2,295
    1,260
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-E
    Mk V-E Crit Chance Transmitter
    15-E
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +214Health (1)
    +1.38%Potency (1)
    +44Offense (1)
    +813Protection (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +1.86%Critical Chance (1)
    +1.35%Defense (1)
    +6Defense (1)
    +4.07%Potency (3)
    15-E
    Mk IV-E Crit Chance Processor
    15-E
    Primary Stats
    +8%Defense
    Secondary Stats
    +443Protection (1)
    +27Offense (1)
    +4Speed (1)
    +0.91%Health (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.26%Protection (2)
    +13Defense (2)
    +2.24%Tenacity (1)
    +5Speed (1)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +10Speed (2)
    +555Protection (1)
    +3.51%Critical Chance (2)
    +4Defense (1)
    15-B
    Mk III-B Health Multiplexer
    15-B
    Primary Stats
    +3.88%Offense
    Secondary Stats
    +37Offense (2)
    +0.91%Defense (1)
    +9Speed (3)
    +151Health (1)
  • Gear Needed

    Mk 8 BlasTech Weapon ModMk VIII
    1
    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 5 Chiewab Hypo SyringeMk V
    2
    Mk 3 Athakam MedpacMk III
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 3 Carbanti Sensor ArrayMk III
    5
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 7 Loronar Power CellMk VII
    1
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - Jedi Knight Guardian
    1
  • 11050
    Power
  • Primary Attributes
    Strength (STR) 801
    Agility (AGI) 521
    Tactics (TAC) 471
    Strength Growth (STR) 8.0
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 18,332(3,472)
    Protection 1,811(1,811)
    Speed 141(58)
    Critical Damage 150%
    Potency 29.45%(5.45%)
    Tenacity 23.24%(2.24%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,613(305)
    Physical Critical Chance 36.75%(13.37%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.7%(3.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,414(284)
    Special Critical Chance 23.37%(13.37%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.7%(3.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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