• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    17,365/38,292
    20,927
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +15Defense (2)
    +1062Health (3)
    +1.38%Health (2)
    +29Offense (1)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +13Speed (3)
    +1.25%Critical Chance (1)
    +622Protection (1)
    +3.93%Protection (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +87Offense (2)
    +0.32%Offense (1)
    +6.14%Potency (4)
    +291Health (1)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +4Defense (1)
    +107Offense (3)
    +341Health (1)
    +4.82%Defense (3)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +27Defense (4)
    +0.88%Offense (2)
    +4Speed (1)
    +1.43%Critical Chance (1)
    15-C
    Mk V-C Crit Damage Multiplexer
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.63%Health (2)
    +3.75%Tenacity (2)
    +220Health (1)
    +6Defense (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 17365
    Power
  • Primary Attributes
    Strength (STR) 958
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 23,795(5,351)
    Protection 20,802(1,384)
    Speed 164(17)
    Critical Damage 216%(66%)
    Potency 34.14%(6.14%)
    Tenacity 35.75%(3.75%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,652(561)
    Physical Critical Chance 36.6%(2.68%)
    Armor Penetration 50
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.3%(6.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,059(514)
    Special Critical Chance 12.68%(2.68%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21.2%(7.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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