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Edmund Dantes de Cyrano
Collection
Characters
Omega
85
Omega
Light Side
Attacker
Attacker
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Profile
Collection
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GL Gear Needed
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Current Gear
VI
Mk V
Mk VII
Mk V
Mk III
Mk IV
Mk VIII
Ability Classes
Assist
Blind
Counter
Critical Chance Up
Daze
Defense Penetration Up
Defense Up
Dispel
Evasion Up
Expose
Gain Turn Meter
Protection Up
Remove Turn Meter
Stealth
Target Lock
Taunt
Galactic Power Breakdown
cur / max
diff
Overall
30
%
11,086
/
36,723
25,637
Level
100
%
1,976
/
1,976
Stars
100
%
4,655
/
4,655
Ability Levels
30
%
2,298
/
7,530
5,232
Gear Pieces
16
%
1,242
/
7,515
6,273
Mods
39
%
917
/
2,295
1,379
Relic Modifier
0
%
0
/
4,335
4,335
Relic Tier
0
%
0
/
8,418
8,418
Stat Mods
9-D
Mk V-D Crit Damage Transmitter
9-D
Primary Stats
+3.63%
Offense
Secondary Stats
+4
Speed
(1)
+295
Health
(1)
+0.94%
Health
(1)
+1.34%
Potency
(1)
15-E
Mk V-E Crit Chance Receiver
15-E
Primary Stats
+30
Speed
Secondary Stats
+364
Health
(1)
+1.94%
Protection
(1)
+1.27%
Defense
(1)
+2.08%
Tenacity
(1)
15-C
Mk V-C Crit Damage Processor
15-C
Primary Stats
+11.75%
Defense
Secondary Stats
+5
Speed
(1)
+1.95%
Potency
(1)
+1967
Protection
(3)
+30
Offense
(1)
12-E
Mk V-E Crit Damage Holo-Array
12-E
Primary Stats
+9.75%
Critical Chance
Secondary Stats
+39
Offense
(1)
+1.25%
Defense
(1)
+5
Speed
(1)
+8
Defense
(1)
15-D
Mk V-D Crit Chance Data-Bus
15-D
Primary Stats
+5.88%
Health
Secondary Stats
+1.62%
Protection
(1)
+9
Speed
(2)
+1.6%
Tenacity
(1)
+0.33%
Offense
(1)
12-E
Mk V-E Crit Damage Multiplexer
12-E
Primary Stats
+19%
Protection
Secondary Stats
+0.97%
Defense
(1)
+4
Speed
(1)
+1.78%
Tenacity
(1)
+0.34%
Offense
(1)
Skills
Disarming Shot
Adaptive Learner
Empathy First
Part of the Squad
Gear Needed
Mk V
1
Mk VII
1
Mk V
2
Mk III
1
Mk IV
1
Mk VIII
1
Mk VI
4
Mk IV
1
Mk III
1
Mk VI
1
Mk V
1
Mk VII
3
Mk V
3
Mk VI
1
Mk IX
3
Mk IV
3
Mk V
1
Mk VII
1
Mk V
1
Mk VI
2
Mk IX
1
Mk IX
1
Mk V
1
Mk XII
1
Mk XII
2
Mk XII
1
Mk XII
1
1
11086
Power
Primary Attributes
Strength (STR)
677
Agility (AGI)
807
Tactics (TAC)
634
Strength Growth (STR)
5.4
Agility Growth (AGI)
7.3
Tactics Growth (TAC)
5.4
Mastery
0
General
Health
14,108
(1,517)
Protection
1,967
(1,967)
Speed
160
(57)
Critical Damage
165%
(15%)
Potency
9.29%
(3.29%)
Tenacity
25.46%
(5.46%)
Health Steal
0%
Defense Penetration
0
Physical Offense
Physical Damage
1,512
(128)
Physical Critical Chance
42.83%
(17.75%)
Armor Penetration
23
Physical Accuracy
0%
Physical Survivability
Armor
23.7%
(3.1%)
Dodge Chance
2%
Physical Critical Avoidance
0%
Special Offense
Special Damage
1,658
(134)
Special Critical Chance
27.75%
(17.75%)
Resistance Penetration
0
Special Accuracy
0%
Special Survivability
Resistance
11.1%
(2.2%)
Deflection Chance
2%
Special Critical Avoidance
0%
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