• Galactic Power Breakdown

    cur / max
    diff
    Overall
    56 %
    20,833/36,877
    16,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    7,685/7,685
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.4%Potency (2)
    +12Speed (3)
    +3.57%Tenacity (2)
    +533Protection (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.37%Offense (3)
    +3.42%Tenacity (2)
    +340Health (1)
    +1072Protection (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +578Protection (1)
    +1.35%Potency (1)
    +15Speed (3)
    +1.38%Offense (3)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +7Speed (2)
    +1.37%Health (2)
    +912Protection (2)
    +15Defense (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +866Health (3)
    +1270Protection (2)
    +3Speed (1)
    +2.4%Defense (2)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +966Health (3)
    +10Speed (2)
    +1.89%Health (2)
    +0.33%Offense (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 7 Kyrotech Shock ProdMk VII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - StarkillerI
    1
  • 20833
    Power
  • Primary Attributes
    Strength (STR) 826
    Agility (AGI) 1,057
    Tactics (TAC) 525
    Strength Growth (STR) 5.9
    Agility Growth (AGI) 8.8
    Tactics Growth (TAC) 4.9
    Mastery 0
  • General
    Health 20,855(2,752)
    Protection 41,707(16,304)
    Speed 216(77)
    Critical Damage 180%(30%)
    Potency 41.75%(3.75%)
    Tenacity 66.99%(30.99%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,399(178)
    Physical Critical Chance 44.17%(8%)
    Armor Penetration 152
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.5%(3.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,372(112)
    Special Critical Chance 18%(8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.8%(2.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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