• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    11,713/34,527
    22,814
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    51 %
    2,751/5,334
    2,583
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +684Protection (1)
    +4.11%Protection (2)
    +9Speed (2)
    +79Offense (3)
    15-B
    Mk V-B Crit Chance Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +3.45%Tenacity (2)
    +3.25%Critical Chance (2)
    +27Offense (1)
    +1.78%Health (2)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.95%Tenacity (1)
    +4.59%Protection (3)
    +10Speed (2)
    +1365Protection (2)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +7.63%Protection (4)
    +7Speed (2)
    +1.88%Potency (1)
    +0.57%Health (1)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1989Protection (3)
    +10Speed (2)
    +87Offense (2)
    +1.7%Critical Chance (1)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +527Health (2)
    +13Speed (3)
    +17Defense (2)
    +0.36%Offense (1)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Chedak ComlinkMk IV
    3
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    2
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Plasma) - STAP
    1
  • 11713
    Power
  • Primary Attributes
    Strength (STR) 638
    Agility (AGI) 651
    Tactics (TAC) 473
    Strength Growth (STR) 4.1
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 15,784(1,595)
    Protection 28,787(11,088)
    Speed 262(95)
    Critical Damage 186%(36%)
    Potency 4.88%(1.88%)
    Tenacity 40.4%(5.39%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,278(306)
    Physical Critical Chance 43.2%(12.95%)
    Armor Penetration 37
    Physical Accuracy 0%
  • Physical Survivability
    Armor 21.5%(3.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,462(267)
    Special Critical Chance 22.95%(12.95%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.2%(3.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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