• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    16,462/34,527
    18,065
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    62 %
    1,442/2,295
    854
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +728Protection (1)
    +1.59%Health (2)
    +10Speed (2)
    +3.46%Protection (2)
    15-C
    Mk V-C Crit Damage Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +0.5%Offense (1)
    +272Health (1)
    +3.02%Protection (2)
    +87Offense (2)
    15-C
    Mk V-C Crit Damage Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.14%Potency (1)
    +8Speed (2)
    +2.88%Critical Chance (2)
    +744Protection (1)
    15-C
    Mk V-C Crit Damage Holo-Array
    15-C
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +7Defense (1)
    +0.99%Offense (2)
    +2.43%Defense (2)
    +1.73%Protection (1)
    15-B
    Mk V-B Crit Chance Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.67%Critical Chance (2)
    +0.33%Offense (1)
    +6Speed (2)
    +16Defense (2)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.63%Tenacity (2)
    +1117Protection (2)
    +1.6%Protection (1)
    +1.56%Offense (3)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 16462
    Power
  • Primary Attributes
    Strength (STR) 784
    Agility (AGI) 1,057
    Tactics (TAC) 503
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 17,956(1,417)
    Protection 33,569(10,329)
    Speed 200(54)
    Critical Damage 216%(66%)
    Potency 1.14%(1.14%)
    Tenacity 33.63%(3.63%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,607(300)
    Physical Critical Chance 60.47%(14.55%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.1%(4.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,405(198)
    Special Critical Chance 24.55%(14.55%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.1%(3.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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