• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    16,516/38,292
    21,776
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    61 %
    1,418/2,295
    878
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.29%Defense (2)
    +11Speed (2)
    +1446Protection (2)
    +37Offense (1)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +1.56%Protection (1)
    +3.5%Potency (2)
    +15Defense (2)
    +0.29%Offense (1)
    15-B
    Mk V-B Health Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.05%Health (3)
    +9Speed (2)
    +396Health (1)
    +6Defense (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +8Speed (2)
    +2.57%Defense (2)
    +1.5%Critical Chance (1)
    +8Defense (1)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +10Speed (3)
    +695Protection (1)
    +1.61%Potency (1)
    +2.56%Defense (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.11%Tenacity (1)
    +429Protection (1)
    +13Speed (3)
    +0.35%Offense (1)
  • Gear Needed

    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 16516
    Power
  • Primary Attributes
    Strength (STR) 933
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 25,047(7,303)
    Protection 26,853(7,435)
    Speed 228(81)
    Critical Damage 150%
    Potency 33.11%(5.11%)
    Tenacity 34.11%(2.11%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,950(154)
    Physical Critical Chance 35.42%(1.5%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.3%(7.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,682(137)
    Special Critical Chance 11.5%(1.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.4%(6.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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