• Galactic Power Breakdown

    cur / max
    diff
    Overall
    55 %
    19,008/34,527
    15,519
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +19Defense (3)
    +652Health (2)
    +4Speed (1)
    +2.75%Defense (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +3.91%Tenacity (3)
    +60Offense (2)
    +704Health (2)
    +1.08%Defense (1)
    15-B
    Mk V-B Crit Chance Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1093Protection (2)
    +2.83%Protection (2)
    +11Speed (2)
    +1.74%Tenacity (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.29%Protection (1)
    +134Offense (4)
    +5Speed (1)
    +484Health (2)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +8Speed (2)
    +3.84%Protection (2)
    +3.91%Defense (3)
    +35Offense (1)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +3Speed (1)
    +2.86%Critical Chance (2)
    +680Health (2)
    +54Offense (2)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Wicket
    1
  • 19008
    Power
  • Primary Attributes
    Strength (STR) 784
    Agility (AGI) 1,057
    Tactics (TAC) 513
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 8.6
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 19,962(4,323)
    Protection 26,183(2,943)
    Speed 207(61)
    Critical Damage 180%(30%)
    Potency 24%(24%)
    Tenacity 35.65%(5.65%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,725(418)
    Physical Critical Chance 56.78%(10.86%)
    Armor Penetration 68
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.7%(5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,586(355)
    Special Critical Chance 20.86%(10.86%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.5%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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