• Galactic Power Breakdown

    cur / max
    diff
    Overall
    62 %
    48,631/78,288
    29,657
    Level
    42 %
    840/1,976
    1,136
    Star Influence
    40 %
    9,473/23,660
    14,186
    Ability Levels
    7 %
    425/5,334
    4,910
    Crew
    80 %
    37,894/47,319
    9,425
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    66 %
    21,052/31,546
    10,494
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
  • Power
    48631
  • Primary Attributes
    Strength (STR) 1,413
    Agility (AGI) 702
    Tactics (TAC) 702
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 81,642(56,208)
    Protection 67,449(67,449)
    Speed 137(48)
    Critical Damage 150%
    Potency 36.38%(36.38%)
    Tenacity 51.38%(36.38%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,234(4,256)
    Physical Critical Chance 21.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 44.1%(16.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,684
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 35.5%(25.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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