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CC2
User #
414896
Arena Rank
15
Level
85
Guild
?RB?N D?S IMP?RIUMS
Ally Code
932-722-639
Joined
Oct 13, 2020
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Line
CC2
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CC2's Datacrons
Last updated:
Characters
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Omicrons
Zetas
Level 9
2
Level 6-8
0
Level 3-5
2
All
Together. As One.
Escalating Conflict
Lvl 9
Together. As One.
30.75%
Critical Damage
5.66%
Offense
28.59%
Accuracy
4.06%
Critical Chance
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 6
- Galactic Republic
At the start of each turn, if non-Galactic Legend Galactic Republic allies have 50% or more Turn Meter, damage they receive is reduced by 75% until the end of the turn.
Level 9
- Tech
Whenever Tech uses an ability, they deal more damage (max 100%) equal to half their Potency percentage. This effect will only trigger if Tech has more than 0% Potency.
Lvl 9
Together. As One.
21.14%
Critical Damage
42.43%
Armor Penetration
20.37%
Offense
17.58%
Critical Avoidance
Level 3
- Light Side
At the start of the encounter Light Side allies gain 15% Max Health and Max Protection for each other Light Side ally.
Level 6
- Galactic Republic
Whenever a Galactic Republic ally with Protection Up assists, if there are no enemies with Protection Disruption, inflict it for 1 turn on the target enemy, which can't be dispelled, evaded, or resisted.\n\nWhile Galactic Republic allies have Protection Up they have +50% Accuracy, counter chance, Critical Chance, Critical Damage, and they ignore Taunt.
Level 9
- Padmé Amidala
Whenever a Galactic Republic ally with Courage or Protection Up uses an ability, if there are no enemies with Provoke, a random enemy is inflicted with Provoke for 1 turn. Whenever another Galactic Republic ally recovers Health or Protection, Padmé recovers double that amount.\n\nWhenever an enemy targets a Non-Galactic Legend Galactic Republic ally with Protection Up while attacking out of turn, the damage they receive is reduced to 1 and the attacking enemy is Exposed for 1 turn.\n\nWhenever a Non-Galactic Legend Galactic Republic ally resists a debuff, they gain a stack of Courage, and whenever they are inflicted with a debuff, they gain Protection Up (10%, stacking) and Tenacity Up for 2 turns.
Lvl 3
Together. As One.
5.18%
Accuracy
8.73%
Critical Avoidance
Level 3
- Dark Side
At the start of the encounter Dark Side allies gain 15% Max Health and Max Protection for each other Dark Side ally.
Lvl 3
Together. As One.
4%
Offense
8.32%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies evade an attack, they gain Offense Up for 1 turn.
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