• Galactic Power Breakdown

    cur / max
    diff
    Overall
    16 %
    13,123/79,072
    65,949
    Level
    16 %
    329/1,976
    1,647
    Star Influence
    6 %
    1,640/23,660
    22,020
    Ability Levels
    3 %
    224/6,119
    5,895
    Crew
    23 %
    10,931/47,319
    36,388
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    19 %
    6,208/31,546
    25,338
    Level
    21 %
    429/1,976
    1,547
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    35 %
    828/2,354
    1,526
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    18 %
    434/2,295
    1,862
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    13123
  • Primary Attributes
    Strength (STR) 989
    Agility (AGI) 790
    Tactics (TAC) 591
    Strength Growth (STR) 10.4
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 17,802
    Protection 0
    Speed 115(15)
    Critical Damage 150%
    Potency 11.5%(11.5%)
    Tenacity 26.5%(11.5%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,194(1,810)
    Physical Critical Chance 24.29%(1.13%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,418
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.1%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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