• Galactic Power Breakdown

    cur / max
    diff
    Overall
    49 %
    15,502/31,546
    16,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3Speed (1)
    +712Health (2)
    +5.25%Defense (4)
    +1.55%Tenacity (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.56%Defense (1)
    +121Offense (3)
    +9Defense (1)
    +1884Protection (3)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.41%Offense (1)
    +8Speed (2)
    +7.46%Protection (4)
    +0.64%Health (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.78%Potency (1)
    +20Defense (3)
    +1.47%Critical Chance (1)
    +2.59%Health (3)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.36%Offense (3)
    +0.58%Health (1)
    +1.86%Critical Chance (1)
    +27Defense (3)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +650Health (2)
    +1.66%Critical Chance (1)
    +14Speed (3)
    +68Offense (2)
  • Gear Needed

    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    2
    Power Cell Injector (Fusion) - Clone Sergeant - Phase I
    1
  • 15502
    Power
  • Primary Attributes
    Strength (STR) 770
    Agility (AGI) 1,065
    Tactics (TAC) 564
    Strength Growth (STR) 5.3
    Agility Growth (AGI) 7.9
    Tactics Growth (TAC) 4.4
    Mastery 0
  • General
    Health 17,412(1,941)
    Protection 33,277(15,636)
    Speed 162(55)
    Critical Damage 180%(30%)
    Potency 6.78%(1.78%)
    Tenacity 26.55%(1.55%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,491(350)
    Physical Critical Chance 49.07%(12.99%)
    Armor Penetration 28
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.9%(7.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,688(295)
    Special Critical Chance 22.99%(12.99%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 22%(7.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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