• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    15,450/31,546
    16,096
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    60 %
    1,400/2,295
    896
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +9Speed (2)
    +13Defense (2)
    +1.83%Health (2)
    +1346Protection (2)
    15-B
    Mk V-B Crit Damage Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +0.76%Health (1)
    +32Offense (1)
    +1161Health (4)
    +1.16%Defense (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +26Defense (3)
    +4Speed (1)
    +2070Protection (3)
    +45Offense (1)
    15-E
    Mk III-E Crit Chance Holo-Array
    15-E
    Primary Stats
    +26.25%Critical Damage
    Secondary Stats
    +0.76%Potency (1)
    +1.39%Critical Chance (1)
    +0.94%Protection (1)
    +353Protection (1)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +11Speed (2)
    +1009Health (3)
    +15Defense (2)
    +36Offense (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +5.26%Critical Chance (3)
    +984Protection (2)
    +2.93%Potency (2)
    +5Speed (1)
  • Gear Needed

    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 TaggeCo Holo LensMk X
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 5 Chedak ComlinkMk V
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Ionic) - Ewok Scout
    1
  • 15450
    Power
  • Primary Attributes
    Strength (STR) 662
    Agility (AGI) 1,341
    Tactics (TAC) 621
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.2
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 16,378(2,529)
    Protection 33,268(10,353)
    Speed 199(59)
    Critical Damage 206.25%(56.25%)
    Potency 20.69%(3.69%)
    Tenacity 52%(24%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,679(255)
    Physical Critical Chance 55.44%(14.65%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 31.7%(6.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,783(205)
    Special Critical Chance 27.99%(14.65%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.3%(7.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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