• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    14,301/34,527
    20,226
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    72 %
    5,463/7,515
    2,052
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    1-A
    Mk V-A Crit Damage Transmitter
    1-A
    Primary Stats
    +0.63%Offense
    Secondary Stats
    +1.31%Protection (1)
    +1.37%Potency (1)
    +4Speed (1)
    +38Offense (1)
    1-A
    Mk V-A Crit Chance Receiver
    1-A
    Primary Stats
    +4Speed
    Secondary Stats
    +1.88%Protection (1)
    +2.21%Critical Chance (1)
    +5Defense (1)
    +0.35%Offense (1)
    1-A
    Mk V-A Crit Damage Processor
    1-A
    Primary Stats
    +1.25%Defense
    Secondary Stats
    +629Protection (1)
    +409Health (1)
    +4Speed (1)
    +0.95%Health (1)
    1-A
    Mk V-A Crit Chance Holo-Array
    1-A
    Primary Stats
    +4.5%Critical Damage
    Secondary Stats
    +1.23%Tenacity (1)
    +37Offense (1)
    +4Speed (1)
    +0.9%Defense (1)
    1-A
    Mk V-A Crit Damage Data-Bus
    1-A
    Primary Stats
    +2.5%Protection
    Secondary Stats
    +3Speed (1)
    +32Offense (1)
    +1.21%Potency (1)
    +1.81%Critical Chance (1)
    1-A
    Mk V-A Crit Damage Multiplexer
    1-A
    Primary Stats
    +3%Potency
    Secondary Stats
    +1.18%Tenacity (1)
    +3Speed (1)
    +369Health (1)
    +1.8%Protection (1)
  • Gear Needed

    Mk 9 BioTech ImplantMk IX
    1
    Mk 9 Kyrotech Battle ComputerMk IX
    2
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Plasma) - Dark Trooper
    1
  • 14301
    Power
  • Primary Attributes
    Strength (STR) 947
    Agility (AGI) 602
    Tactics (TAC) 564
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 4.1
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 20,723(962)
    Protection 28,893(2,599)
    Speed 175(22)
    Critical Damage 169.5%(19.5%)
    Potency 49.59%(5.59%)
    Tenacity 29.4%(2.4%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,118(126)
    Physical Critical Chance 36.86%(8.03%)
    Armor Penetration 39
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.1%(0.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,671(122)
    Special Critical Chance 21.78%(8.03%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.9%(0.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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