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akeldan
Collection
Datacrons
akeldan
User #
523573
Arena Rank
295
Level
85
Guild
90th PLATOON
Ally Code
926-216-851
Joined
Nov 17, 2023
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akeldan's Datacrons
Last updated:
Characters
Ships
Datacrons
Mods
Omicrons
Zetas
Level 9
0
Level 6-8
5
Level 3-5
0
All
Unwavering Courage
Together. As One.
Escalating Conflict
Lvl 7
Escalating Conflict
4.6%
Offense
13.67%
Accuracy
7.56%
Health
36.32%
Protection
Level 3
- Light Side
Light Side allies start the battle with Protection Up (20%) for 2 turns.
Level 6
- Jedi
Whenever an enemy is defeated by a Jedi ally, that enemy can't be revived.
Lvl 6
Unwavering Courage
11.52%
Tenacity
5.14%
Resistance
24.65%
Critical Avoidance
Level 3
- Dark Side
Whenever Dark Side allies gain a buff, they recover 2% Health and Protection.
Level 6
- Empire
Whenever an enemy loses Turn Meter, Empire allies gain Protection Up (stacking, 10%) for 2 turns. Whenever an ally loses Protection Up they gain 10% Turn Meter.
Lvl 6
Unwavering Courage
11.99%
Potency
13.41%
Deflection
13%
Resistance
6.07%
Critical Avoidance
Level 3
- Light Side
At the beginning of their turn, Light Side allies have +25% chance to dispel all Debuffs on themself.
Level 6
- Rebel Fighter
Whenever Rebel Fighter allies critically hit an enemy during their turn, that ally gains 10% Offense (stacking) for 2 turns.
Lvl 6
Escalating Conflict
13.65%
Accuracy
2.5%
Critical Chance
24.61%
Protection
Level 3
- Light Side
Whenever Light Side allies resist a debuff they recover 2% Health and Protection.
Level 6
- Resistance
Resistance allies have +100% Tenacity. Resistance allies can't be defeated until each ally that had 100% Health at the start of battle has fallen below 100% at least once.
Lvl 6
Escalating Conflict
6.75%
Offense
18.28%
Accuracy
1.44%
Critical Chance
Level 3
- Light Side
The first time each Light Side ally is defeated, remaining Light Side allies gain 15% Offense and 20 Speed for the rest of the encounter.
Level 6
- Jedi
Whenever a Jedi ally deals damage to an enemy and no other enemy is Ability Blocked, inflict Ability Block for 1 turn on the target enemy, which can't be evaded or resisted.
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