• Galactic Power Breakdown

    cur / max
    diff
    Overall
    40 %
    15,355/38,292
    22,937
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    3,447/9,099
    5,652
    Gear Pieces
    49 %
    3,720/7,515
    3,795
    Mods
    67 %
    1,559/2,295
    737
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +10Speed (2)
    +3.29%Potency (2)
    +0.99%Health (1)
    +3.6%Protection (2)
    15-A
    Mk V-A Offense Receiver
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +12Speed (3)
    +0.78%Offense (2)
    +1.61%Protection (1)
    +725Health (2)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1294Protection (2)
    +0.33%Offense (1)
    +9Speed (2)
    +26Offense (1)
    15-A
    Mk V-A Tenacity Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.77%Health (3)
    +219Health (1)
    +8Speed (2)
    +2.86%Potency (2)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.56%Protection (1)
    +842Health (3)
    +12Speed (3)
    +1.41%Defense (1)
    15-A
    Mk V-A Tenacity Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +552Health (2)
    +1.63%Tenacity (1)
    +1369Protection (2)
    +12Speed (3)
  • Gear Needed

    Mk 8 Fabritech Data PadMk VIII
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 A/KT Stun GunMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 15355
    Power
  • Primary Attributes
    Strength (STR) 895
    Agility (AGI) 676
    Tactics (TAC) 621
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 24,755(7,695)
    Protection 17,742(3,620)
    Speed 210(63)
    Critical Damage 150%
    Potency 34.15%(6.15%)
    Tenacity 52.63%(21.63%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,863(221)
    Physical Critical Chance 31.67%
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.2%(2.1%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,731(220)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.2%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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