• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    15,790/38,292
    22,502
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    33 %
    3,092/9,099
    6,008
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    66 %
    1,533/2,295
    762
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Chance Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +13Speed (3)
    +1.21%Defense (1)
    +277Health (1)
    +1.41%Health (2)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +5.54%Tenacity (3)
    +2.1%Critical Chance (1)
    +75Offense (2)
    +3.4%Potency (2)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +381Health (1)
    +1.76%Health (2)
    +14Defense (2)
    +9Speed (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +231Health (1)
    +11Speed (2)
    +3.66%Tenacity (2)
    +2067Protection (3)
    15-B
    Mk V-B Crit Damage Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1679Protection (3)
    +5Speed (1)
    +1.38%Critical Chance (1)
    +89Offense (2)
    15-B
    Mk V-B Crit Damage Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +10Speed (2)
    +585Health (2)
    +2.18%Defense (2)
    +804Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 4 Chedak ComlinkMk IV
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 15790
    Power
  • Primary Attributes
    Strength (STR) 922
    Agility (AGI) 736
    Tactics (TAC) 635
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 19,825(2,029)
    Protection 28,531(9,113)
    Speed 225(78)
    Critical Damage 180%(30%)
    Potency 55.4%(27.4%)
    Tenacity 41.2%(9.2%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,366(375)
    Physical Critical Chance 45.39%(11.48%)
    Armor Penetration 40
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.8%(3.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,890(345)
    Special Critical Chance 21.48%(11.48%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.2%(3.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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