• Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    19,267/35,311
    16,044
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    6,119/6,119
    Gear Pieces
    65 %
    4,890/7,515
    2,625
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.68%Defense (3)
    +1.76%Protection (1)
    +14Speed (3)
    +382Health (1)
    15-A
    Mk V-A Health Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +0.99%Defense (1)
    +3.42%Health (4)
    +713Health (2)
    +572Protection (1)
    15-A
    Mk V-A Health Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.31%Tenacity (1)
    +5.53%Protection (3)
    +8Speed (2)
    +769Health (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +0.38%Offense (1)
    +3.05%Potency (2)
    +1.46%Defense (1)
    +16Speed (4)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.4%Health (2)
    +1.77%Critical Chance (1)
    +1483Protection (2)
    +11Speed (3)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +12Speed (3)
    +1.41%Tenacity (1)
    +0.83%Offense (2)
    +1278Protection (2)
  • Gear Needed

    Mk 9 Kyrotech Battle ComputerMk IX
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Fusion) - The Armorer
    1
  • 19267
    Power
  • Primary Attributes
    Strength (STR) 1,189
    Agility (AGI) 548
    Tactics (TAC) 531
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 36,767(11,700)
    Protection 39,951(11,952)
    Speed 242(91)
    Critical Damage 150%
    Potency 23.05%(3.05%)
    Tenacity 45.72%(2.72%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,518(158)
    Physical Critical Chance 26.32%(1.77%)
    Armor Penetration 15
    Physical Accuracy 0%
  • Physical Survivability
    Armor 36.2%(5.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,364(90)
    Special Critical Chance 11.78%(1.78%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 26.9%(4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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