• Galactic Power Breakdown

    cur / max
    diff
    Overall
    51 %
    17,947/34,527
    16,580
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    63 %
    1,448/2,295
    848
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Health Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.82%Protection (1)
    +16Speed (4)
    +1.79%Tenacity (1)
    +704Health (2)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +23Defense (3)
    +2%Protection (1)
    +45Offense (1)
    +3.66%Tenacity (2)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +13Speed (3)
    +411Health (1)
    +1795Protection (3)
    +6Defense (1)
    15-A
    Mk IV-A Speed Holo-Array
    15-A
    Primary Stats
    +16%Protection
    Secondary Stats
    +4Speed (1)
    +2.7%Tenacity (2)
    +14Defense (2)
    +4.4%Critical Chance (3)
    15-A
    Mk V-A Tenacity Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +12Speed (3)
    +24Defense (3)
    +336Health (1)
    +0.94%Health (1)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +2.44%Defense (2)
    +10Speed (2)
    +96Offense (3)
    +0.84%Health (1)
  • Gear Needed

    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 10 BlasTech Weapon ModMk X
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Fusion) - Kanan Jarrus
    1
  • 17947
    Power
  • Primary Attributes
    Strength (STR) 1,129
    Agility (AGI) 728
    Tactics (TAC) 528
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.5
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 26,597(4,100)
    Protection 29,856(10,276)
    Speed 180(85)
    Critical Damage 150%
    Potency 36%
    Tenacity 57.16%(32.16%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,308(261)
    Physical Critical Chance 40.24%(4.4%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 36.8%(7.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,482(215)
    Special Critical Chance 16.9%(4.4%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.4%(8.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD.
Privacy Policy | Public Issue Tracker | Discord