Whenever Dark Side allies are evaded by an enemy, that ally gains Accuracy Up for 2 turns, and they inflict Evasion Down for 2 turns on that enemy, which can't be evaded.
1
Level 4
6.11% Offense
3
Level 5
26.33% Health Steal
3
Level 6
Bonus Mechanics for Sith characters
Whenever Sith allies damage all enemies with an ability, they grant Tenacity Up for 2 turns to all allies.