• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    17,811/38,292
    20,481
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    4,287/9,099
    4,812
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +16Defense (2)
    +117Offense (3)
    +1.47%Potency (1)
    +1272Protection (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +21Defense (3)
    +1.55%Protection (1)
    +0.97%Health (1)
    +4.56%Defense (3)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +4.85%Protection (3)
    +2.84%Critical Chance (2)
    +5Speed (1)
    +593Health (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.68%Defense (3)
    +4.21%Potency (2)
    +4Speed (1)
    +1175Protection (2)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +338Health (1)
    +4.01%Critical Chance (2)
    +4Speed (1)
    +5.83%Defense (4)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +24%Potency
    Secondary Stats
    +3.37%Critical Chance (2)
    +943Health (3)
    +4Speed (1)
    +2.56%Defense (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Aurra Sing
    1
  • 17811
    Power
  • Primary Attributes
    Strength (STR) 1,000
    Agility (AGI) 738
    Tactics (TAC) 637
    Strength Growth (STR) 8.6
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 22,116(2,066)
    Protection 43,066(16,587)
    Speed 194(47)
    Critical Damage 180%(30%)
    Potency 57.68%(29.68%)
    Tenacity 34%
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,419(240)
    Physical Critical Chance 52.19%(18.23%)
    Armor Penetration 64
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.8%(7.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,757(208)
    Special Critical Chance 28.23%(18.23%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 21%(7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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