Whenever Dark Side allies are dispelled, at the end of that turn they gain Potency Up and Tenacity Up for 2 turns.
1
Level 4
16.7% Accuracy
3
Level 5
7.33% Critical Chance
3
Level 6
Bonus Mechanics for Separatist characters
At the end of their turn, Separatist allies recover 50% Protection if they inflicted at least 5 debuffs that turn.
3
Level 7
25.92% Health
3
Level 8
25.87% Health
3
Level 9
Bonus Mechanics for STAP
Whenever another Separatist ally uses an ability against an enemy with Target Lock, STAP assists (once per turn). Whenever STAP uses a Basic ability against a Pinned enemy, gain two stacks of Overcharge (stacking, max 5) at the end of the turn. Whenever STAP loses a stack of Overcharge, STAP gains 10% Turn Meter.