• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    10,819/34,527
    23,708
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    53 %
    1,239/2,295
    1,056
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Speed Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2093Protection (3)
    +1.51%Defense (1)
    +2.18%Potency (1)
    +3.35%Tenacity (2)
    15-B
    Mk V-B Crit Chance Receiver
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.18%Health (2)
    +1.23%Defense (1)
    +5.62%Tenacity (3)
    +0.46%Offense (1)
    15-C
    Mk V-C Speed Holo-Array
    15-C
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +1.05%Defense (1)
    +63Offense (2)
    +3.93%Potency (2)
    +5Speed (1)
    15-B
    Mk V-B Speed Data-Bus
    15-B
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.51%Defense (2)
    +13Defense (2)
    +1.69%Protection (1)
    +1573Protection (2)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.8%Potency (2)
    +962Health (3)
    +83Offense (2)
    +0.41%Offense (1)
  • Gear Needed

    Mk 7 Nubian Security ScannerMk VII
    3
    Mk 7 TaggeCo Holo LensMk VII
    1
    Mk 3 Athakam MedpacMk III
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    2
    Mk 6 Nubian Design TechMk VI
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    MK 8 Neuro-Saav ElectrobinocularsMk VIII
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    2
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Wrist BandMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Data PadMk XII
    1
    Power Cell Injector (Plasma) - General Veers
    1
  • 10819
    Power
  • Primary Attributes
    Strength (STR) 450
    Agility (AGI) 477
    Tactics (TAC) 869
    Strength Growth (STR) 4.0
    Agility Growth (AGI) 4.0
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 11,993(2,226)
    Protection 19,116(6,775)
    Speed 130(5)
    Critical Damage 150%
    Potency 25.91%(9.91%)
    Tenacity 33.97%(8.97%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,966(257)
    Physical Critical Chance 41.67%(20%)
    Armor Penetration 20
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.9%(2.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,524(296)
    Special Critical Chance 30.63%(20%)
    Resistance Penetration 44
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.8%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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