Dark Side allies start the battle with Protection Up (20%) for 2 turns.
1
Level 4
12.25% Protection
3
Level 5
6.11% Critical Chance
3
Level 6
Bonus Mechanics for Sith characters
Whenever enemies are damaged at the start of their turn, Sith allies gain 2% Turn Meter.
3
Level 7
24.57% Accuracy
3
Level 8
68.45% Health Steal
3
Level 9
Bonus Mechanics for Count Dooku
Whenever Count Dooku Stuns an enemy, Count Dooku gains 10% Critical Damage (stacking, max 200%) and 5 Speed (stacking, max 50) until the end of the encounter.